Gestural and audio metaphors as a means of control for mobile devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Feeling bumps and holes without a haptic interface: the perception of pseudo-haptic textures
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Continuous Sonic Feedback from a Rolling Ball
IEEE MultiMedia
Non-visual overviews of complex data sets
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Shoogle: excitatory multimodal interaction on mobile devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Earpod: eyes-free menu selection using touch input and reactive audio feedback
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
GeoPoke: rotational mechanical systems metaphor for embodied geosocial interaction
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
Audio or tactile feedback: which modality when?
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Model-Based, multimodal interaction in document browsing
MLMI'06 Proceedings of the Third international conference on Machine Learning for Multimodal Interaction
Artex: artificial textures from every-day surfaces for touchscreens
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Multi-touch based video selection with an audio emotional curve
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Coupling gestures with tactile feedback: a comparative user study
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
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An approach to providing tangible feedback to users of a mobile device in both highly visual touchscreen-based and eyes-free interaction scenarios and the transition between the two is presented. A rotational dynamical systems metaphor for the provision of feedback is proposed, which provides users with physically based feedback via the audio, tactile and visual senses. By using a consistent metaphor in this way it is possible to support the seamless movement between highly visual touch-based interaction and eyes-free gestural interaction.