Development and evaluation of direct manipulation lists (poster session)
ACM SIGCHI Bulletin
Nonvisual presentation of graphical user interfaces: contrasting two approaches
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
SpeechSkimmer: a system for interactively skimming recorded speech
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on speech as data
Assets '98 Proceedings of the third international ACM conference on Assistive technologies
MULTIMEDIA '99 Proceedings of the seventh ACM international conference on Multimedia (Part 1)
Nomadic radio: speech and audio interaction for contextual messaging in nomadic environments
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction with mobile systems
Gestural and audio metaphors as a means of control for mobile devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Auditory User Interfaces: Toward the Speaking Computer
Auditory User Interfaces: Toward the Speaking Computer
The Psychology of Menu Selection: Designing Cognitive Control at the Human/Computer Interface
The Psychology of Menu Selection: Designing Cognitive Control at the Human/Computer Interface
Overcoming the Lack of Screen Space on Mobile Computers
Personal and Ubiquitous Computing
Maximising screen-space on mobile computing devices
CHI '99 Extended Abstracts on Human Factors in Computing Systems
Multimodal 'eyes-free' interaction techniques for wearable devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Earcons as a Method of Providing Navigational Cues in a Menu Hierarchy
HCI '96 Proceedings of HCI on People and Computers XI
Funology: from usability to enjoyment
Funology: from usability to enjoyment
Earpod: eyes-free menu selection using touch input and reactive audio feedback
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Blindsight: eyes-free access to mobile phones
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
User segmentation & UI optimization through mobile phone log analysis
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
Proceedings of the 10th international ACM SIGACCESS conference on Computers and accessibility
Advanced auditory menus: design and evaluation of auditory scroll bars
Proceedings of the 10th international ACM SIGACCESS conference on Computers and accessibility
Spatiotemporal Visuotactile Interaction
EuroHaptics '08 Proceedings of the 6th international conference on Haptics: Perception, Devices and Scenarios
Auditory icons: using sound in computer interfaces
Human-Computer Interaction
Earcons and icons: their structure and common design principles
Human-Computer Interaction
Soundtrack: an auditory interface for blind users
Human-Computer Interaction
The SonicFinder: an interface that uses auditory icons
Human-Computer Interaction
Transforming graphical interfaces into auditory interfaces for blind users
Human-Computer Interaction
SWAN: System for Wearable Audio Navigation
ISWC '07 Proceedings of the 2007 11th IEEE International Symposium on Wearable Computers
Spearcon Performance and Preference for Auditory Menus on a Mobile Phone
UAHCI '09 Proceedings of the 5th International on ConferenceUniversal Access in Human-Computer Interaction. Part II: Intelligent and Ubiquitous Interaction Environments
Assessing subjective response to haptic feedback in automotive touchscreens
Proceedings of the 1st International Conference on Automotive User Interfaces and Interactive Vehicular Applications
Proceedings of the 1st International Conference on Automotive User Interfaces and Interactive Vehicular Applications
“Writing with music”: Exploring the use of auditory feedback in gesture interfaces
ACM Transactions on Applied Perception (TAP)
Gestural interfaces: a step backward in usability
interactions
Spindex (Speech Index) Improves Auditory Menu Acceptance and Navigation Performance
ACM Transactions on Accessible Computing (TACCESS)
Proceedings of the 2012 ACM Conference on Ubiquitous Computing
SeeSay and HearSay CAPTCHA for mobile interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Advanced auditory cues on mobile phones help keep drivers' eyes on the road
Proceedings of the 5th International Conference on Automotive User Interfaces and Interactive Vehicular Applications
HCI'13 Proceedings of the 15th international conference on Human-Computer Interaction: interaction modalities and techniques - Volume Part IV
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Users interact with many electronic devices via menus such as auditory or visual menus. Auditory menus can either complement or replace visual menus. We investigated how advanced auditory cues enhance auditory menus on a smartphone, with tapping, wheeling, and flicking input gestures. The study evaluated a spindex (speech index), in which audio cues inform users where they are in a menu; 122 undergraduates navigated through a menu of 150 songs. Study variables included auditory cue type (text-to-speech alone or TTS plus spindex), visual display mode (on or off), and input gesture (tapping, wheeling, or flicking). Target search time and subjective workload were lower with spindex than without for all input gestures regardless of visual display mode. The spindex condition was rated subjectively higher than plain speech. The effects of input method and display mode on navigation behaviors were analyzed with the two-stage navigation strategy model. Results are discussed in relation to attention theories and in terms of practical applications.