CSCW at play: 'there' as a collaborative virtual environment
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Preliminary evaluation of the interactive drama facade
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Conveying user values between families and designers
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Affect: from information to interaction
Proceedings of the 4th decennial conference on Critical computing: between sense and sensibility
Three Faces of Human-Computer Interaction
IEEE Annals of the History of Computing
All work and no play: measuring fun, usability, and learning in software for children
Computers & Education - Virtual learning? Selected contributions from the CAL 05 symposium
Staying open to interpretation: engaging multiple meanings in design and evaluation
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
ec(h)o: situated play in a tangible and audio museum guide
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Designing for experiences: randomness as a resource
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
CSC: computer supported collaborative work, learning, and play
CSCL '05 Proceedings of th 2005 conference on Computer support for collaborative learning: learning 2005: the next 10 years!
The experience of enchantment in human–computer interaction
Personal and Ubiquitous Computing
Towards culture-centred design
Interacting with Computers
Editorial: The emerging roles of performance within HCI and interaction design
Interacting with Computers
Proceedings of the 1st international conference on Tangible and embedded interaction
PillowTalk: can we afford intimacy?
Proceedings of the 1st international conference on Tangible and embedded interaction
Evaluating experience-focused HCI
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Exploring mutual engagement in creative collaborations
Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition
Experience as meaning: some underlying concepts and implications for design
Proceedings of the 13th Eurpoean conference on Cognitive ergonomics: trust and control in complex socio-technical systems
Towards a likeability framework that meets child-computer interaction & communication sciences
Proceedings of the 6th international conference on Interaction design and children
On the experience of love: the underlying principles
DPPI '07 Proceedings of the 2007 conference on Designing pleasurable products and interfaces
Using mobile phones as remote control for ubiquitous video-recording
Proceedings of the 6th international conference on Mobile and ubiquitous multimedia
Situated play in a tangible interface and adaptive audio museum guide
Personal and Ubiquitous Computing
Cultural theory and real world design: Dystopian and Utopian Outcomes
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Give me a reason: hedonic product choice and justification
CHI '08 Extended Abstracts on Human Factors in Computing Systems
The role of input devices in the gaming experience
Proceedings of the 14th European conference on Cognitive ergonomics: invent! explore!
Alien presence in the home: the design of Tableau Machine
Personal and Ubiquitous Computing
Technology scruples: why intimidation will not save the recording industry and how enchantment might
Personal and Ubiquitous Computing
Using subjective and physiological measures to evaluate audience-participating movie experience
AVI '08 Proceedings of the working conference on Advanced visual interfaces
Peephole experiences: field experiments with mixed reality hydroscopes in a marine center
Proceedings of the 2007 conference on Designing for User eXperiences
Being-with: A study of familiarity
Interacting with Computers
Tangled interaction: On the expressiveness of tangible user interfaces
ACM Transactions on Computer-Human Interaction (TOCHI)
Interaction design and the critics: what to make of the "weegie"
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
Organizational probes: exploring playful interactions in work environment
ECCE '08 Proceedings of the 15th European conference on Cognitive ergonomics: the ergonomics of cool interaction
Au-delà de l'utilisabilité: l'autotélie
Proceedings of the 20th International Conference of the Association Francophone d'Interaction Homme-Machine
Designing for the self: making products that help people become the person they desire to be
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Understanding why we preserve some things and discard others in the context of interaction design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Critical methods and user generated content: the iPhone on YouTube
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
soft(n): toward a somaesthetics of touch
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Talkative cushion: a phatic audio device to support family communication
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Encouraging witting participation and performance in digital live art
BCS-HCI '07 Proceedings of the 21st British HCI Group Annual Conference on People and Computers: HCI...but not as we know it - Volume 1
HCI... not as it should be: inferential statistics in HCI research
BCS-HCI '07 Proceedings of the 21st British HCI Group Annual Conference on People and Computers: HCI...but not as we know it - Volume 1
BCS-HCI '07 Proceedings of the 21st British HCI Group Annual Conference on People and Computers: HCI...but not as we know it - Volume 2
The role of input devices in the gaming experience
BCS-HCI '07 Proceedings of the 21st British HCI Group Annual Conference on People and Computers: HCI...but not as we know it - Volume 2
Critical issues in interaction design
BCS-HCI '08 Proceedings of the 22nd British HCI Group Annual Conference on People and Computers: Culture, Creativity, Interaction - Volume 2
Design for EmergenceCollaborative Social Play with Online and Location-Based Media
Proceedings of the 2007 conference on Design for Emergence: Collaborative Social Play with Online and Location-Based Media
Affective Technology, Affective Management, towards Affective Society
Proceedings of the 13th International Conference on Human-Computer Interaction. Part III: Ubiquitous and Intelligent Interaction
The Effect of E-Learning on Business Organizations: A UAE Case Study
IDGD '09 Proceedings of the 3rd International Conference on Internationalization, Design and Global Development: Held as Part of HCI International 2009
The Effect of Brand on the Evaluation of Websites
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part II
Analyzing spatial user behavior in computer games using geographic information systems
Proceedings of the 13th International MindTrek Conference: Everyday Life in the Ubiquitous Era
Towards gameplay analysis via gameplay metrics
Proceedings of the 13th International MindTrek Conference: Everyday Life in the Ubiquitous Era
Net neighbours: adapting HCI methods to cross the digital divide
Interacting with Computers
Designing for playful photography
The New Review of Hypermedia and Multimedia - Special issue on experience design - applications and reflections
Feminist HCI: taking stock and outlining an agenda for design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing a technological playground: a field study of the emergence of play in household messaging
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
EPG-board a social application for the OmegaBox media center
EuroITV'07 Proceedings of the 5th European conference on Interactive TV: a shared experience
“Writing with music”: Exploring the use of auditory feedback in gesture interfaces
ACM Transactions on Applied Perception (TAP)
Let's all get up and walk to the North Pole: design and evaluation of a mobile wellness application
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Wattsup?: motivating reductions in domestic energy consumption using social networks
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Empirical investigation of web design attributes affecting brand perception
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Mobile Networks and Applications
Evaluating the future of HCI: challenges for the evaluation of emerging applications
ICMI'06/IJCAI'07 Proceedings of the ICMI 2006 and IJCAI 2007 international conference on Artifical intelligence for human computing
A design science framework for designing and assessing user experience
HCII'11 Proceedings of the 14th international conference on Human-computer interaction: design and development approaches - Volume Part I
Elective music students experiences with Jam2Jam
Proceedings of the 7th Australasian Conference on Interactive Entertainment
Proceedings of the 10th International Conference on Mobile and Ubiquitous Multimedia
Finding a new normal: the role of technology in life disruptions
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
Listen to this: using ethnography to inform the design of auditory interfaces
HAID'06 Proceedings of the First international conference on Haptic and Audio Interaction Design
HCIEd'09 Proceedings of the 2009 international conference on HCI Educators: playing with our Education
“Spindex” (Speech Index) Enhances Menus on Touch Screen Devices with Tapping, Wheeling, and Flicking
ACM Transactions on Computer-Human Interaction (TOCHI)
Making public media personal: nostalgia and reminiscence in the office
BCS-HCI '11 Proceedings of the 25th BCS Conference on Human-Computer Interaction
International Journal of Metadata, Semantics and Ontologies
Oscillating between extremes: a framework for mapping differing views on User eXperience
DPPI '11 Proceedings of the 2011 Conference on Designing Pleasurable Products and Interfaces
The elements in design that result in fun products
DPPI '11 Proceedings of the 2011 Conference on Designing Pleasurable Products and Interfaces
Proceedings of the 4th International Conference on Fun and Games
Digital originals: reproduction as a space for design
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Experience in serious games: between positive and serious experience
SGDA'12 Proceedings of the Third international conference on Serious Games Development and Applications
Designing playful interactive installations for urban environments --- the swingscape experience
ACE'12 Proceedings of the 9th international conference on Advances in Computer Entertainment
Lingering serious experience as trigger to raise awareness, encourage reflection and change behavior
PERSUASIVE'13 Proceedings of the 8th international conference on Persuasive Technology
Proceedings of the 31st European Conference on Cognitive Ergonomics
Proceedings of the 6th International Conference on Designing Pleasurable Products and Interfaces
The playful experiences (PLEX) framework as a guide for expert evaluation
Proceedings of the 6th International Conference on Designing Pleasurable Products and Interfaces
Play and power: a ludic design proposal for ICTD
Proceedings of the Sixth International Conference on Information and Communication Technologies and Development: Full Papers - Volume 1
HCI'13 Proceedings of the 15th international conference on Human-Computer Interaction: human-centred design approaches, methods, tools, and environments - Volume Part I
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