Peephole experiences: field experiments with mixed reality hydroscopes in a marine center

  • Authors:
  • Christian Dindler;Peter G. Krogh;Sofie Beck;Liselott Stenfelt;Kaspar Rosengreen Nielsen;Kaj Grønbæk

  • Affiliations:
  • University of Aarhus, Aarhus N, Denmark;Aarhus School of Architecture, Aarhus N, Denmark;Aarhus School of Architecture, Aarhus N, Denmark;Aarhus School of Architecture, Aarhus N, Denmark;Alexandra Institute, Aarhus N, Denmark;University of Aarhus, Aarhus N, Denmark

  • Venue:
  • Proceedings of the 2007 conference on Designing for User eXperiences
  • Year:
  • 2007

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Abstract

This paper discusses the principle of Peepholes in the context of aesthetics of interaction. The idea of Peepholes is to stimulate curiosity, imagination, and exploration by allowing users access to only a small part of a larger universe. The paper discusses the development and first evaluation of a concrete instance of the Peephole principle for a marine centre, where Peepholes are designed as mixed reality Hydroscopes to study a digital ocean universe with fish and other undersea phenomena. The design and evaluation of the Hydroscope installation is discussed and issues for future design are outlined. Following this discussion, we move to consider the concept of Peepholes in relation to interaction design and aesthetics of interaction more generally and outline four central dimensions of peepholes: the senses, the social, the spatiality, and the tangibility.