IEEE MultiMedia
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CMV '03 Proceedings of the conference on Coordinated and Multiple Views In Exploratory Visualization
Understanding spaces as places: extending interaction design paradigms
Cognition, Technology and Work
Assembling history: achieving coherent experiences with diverse technologies
ECSCW'03 Proceedings of the eighth conference on European Conference on Computer Supported Cooperative Work
Hybrid design creates innovative museum experiences
Communications of the ACM - The disappearing computer
Beyond just the facts: transforming the museum learning experience
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Designing an adaptive multimedia interactive to support shared learning experiences
ACM SIGGRAPH 2006 Educators program
ArtLinks: fostering social awareness and reflection in museums
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Peephole experiences: field experiments with mixed reality hydroscopes in a marine center
Proceedings of the 2007 conference on Designing for User eXperiences
Proceedings of the 3rd international conference on Digital Interactive Media in Entertainment and Arts
A tag in the hand: supporting semantic, social, and spatial navigation in museums
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Experience it, draw it, rate it: capture children's experiences with their drawings
Proceedings of the 8th International Conference on Interaction Design and Children
Children and 'smart' technologies: can children's experiences be interpreted and coded?
Proceedings of the 23rd British HCI Group Annual Conference on People and Computers: Celebrating People and Technology
From the disappearing computer to living exhibitions: shaping interactivity in museum settings
The disappearing computer
Emerging sounds for disappearing computers
The disappearing computer
PaperView: augmenting physical surfaces with location-aware digital information
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Memory fragments of the industrial landscape
Proceedings of the 28th Annual European Conference on Cognitive Ergonomics
Design interventions for open-air museums: applying and extending the principles of 'assembly'
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Design and development of four prototype interactive edutainment exhibits for museums
UAHCI'11 Proceedings of the 6th international conference on Universal access in human-computer interaction: context diversity - Volume Part III
Studying the role of interactivity in museums: designing and comparing multimedia installations
HCII'11 Proceedings of the 14th international conference on Human-computer interaction: towards mobile and intelligent interaction environments - Volume Part III
Designing for meaningful visitor engagement at a living history museum
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Exhibiting emotion: using digital technologies to discover emotional connections
CHI '13 Extended Abstracts on Human Factors in Computing Systems
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Re-Tracing the Past: exploring objects, stories, mysteries, was an exhibition held at the Hunt Museum, in Limerick, Ireland from 9th--19th June 2003. We attempted to create an exhibition that would be an engaging experience for visitors, that would open avenues for exploration, allow for the collection of visitor opinions,and that would add to the understanding of material already in the Museum,rather than focus on "gee-whiz" technology. Thus our augmented environment completely hid the technology from view. A key objective was to be faithful to the ethos of the Museum, and to produce an exhibition that would stand up to scrutiny by Museum professionals. This design study paper gives a flavour of the exhibition by taking the reader on a tour of the whole design and development cycle-through site pictures, drawings, scenarios, pictures of the exhibition spaces, the interactive components, and visitor comments.