Shaping experiences in the hunt museum: a design case study
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
A study of mobile mood awareness and communication through MobiMood
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
PMRI: development of a pictorial mood reporting instrument
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Ifelt: accessing movies through our emotions
Proceddings of the 9th international interactive conference on Interactive television
AMARA: the affective museum of art resource agent
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Hi-index | 0.00 |
This paper discusses the ongoing development of an engaging system that will allow museum visitors to understand their emotional connections to artefacts. Through structured interviews with museum visitors and qualitative analysis, insight is gained as to how artefacts affect visitors which will provide the foundation for the design of an interactive system within the museum. The system, which will include a mobile device and contextual visualization, aims to encourage reflection and recognition of emotional responses to objects.