Creating assemblies:: aboard the Ghost Ship
CSCW '02 Proceedings of the 2002 ACM conference on Computer supported cooperative work
The Conversational Role of Electronic Guidebooks
UbiComp '01 Proceedings of the 3rd international conference on Ubiquitous Computing
Shaping experiences in the hunt museum: a design case study
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Imprints of place: creative expressions of the museum experience
CHI '05 Extended Abstracts on Human Factors in Computing Systems
The identification of users by relational agents
Proceedings of the 7th international joint conference on Autonomous agents and multiagent systems - Volume 1
Designing opportunistic user interfaces to support a collaborative museum exhibit
CSCL'09 Proceedings of the 9th international conference on Computer supported collaborative learning - Volume 1
Edutainment Games for Mobile Multimedia Museum Guidance Systems: A Classification Approach
ICEC '09 Proceedings of the 8th International Conference on Entertainment Computing
A mobile RFID-based tour system with instant microblogging
Journal of Computer and System Sciences
CiVicinity events: pairing geolocation tools with a community calendar
Proceedings of the 3rd International Conference on Computing for Geospatial Research and Applications
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We present Museum Detective, a handheld system designed for use by school children to encourage guided learning through paired discovery of one object in an art museum. Initial analysis showed that children were able to use the devices cooperatively and exhibited longer-term retention of information about the artifacts in the gallery. We propose that the design of the Museum Detective interface can be refined to further encourage students to actively transform their museum learning experience.