One is not enough: multiple views in a media space
INTERCHI '93 Proceedings of the INTERCHI '93 conference on Human factors in computing systems
Linking public spaces: technical and social issues
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
An installation of interactive furniture
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PDC 04 Proceedings of the eighth conference on Participatory design: Artful integration: interweaving media, materials and practices - Volume 1
Introducing participatory design in museums
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"Fancy a Schmink?": a novel networked game in a cafe
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CSCW at play: 'there' as a collaborative virtual environment
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Collaborating around collections: informing the continued development of photoware
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Creating Assemblies in Public Environments: Social Interaction, Interactive Exhibits and CSCW
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"Fancy a schmink?": a novel networked game in a café
Proceedings of the 2004 ACM SIGCHI International Conference on Advances in computer entertainment technology
Beyond just the facts: transforming the museum learning experience
CHI '06 Extended Abstracts on Human Factors in Computing Systems
CoCicero: un système interactif pour la visite collaborative de musée sur support mobile
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A hybrid cultural ecology: world of warcraft in China
Proceedings of the 2008 ACM conference on Computer supported cooperative work
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Familial collaborations in a museum
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Computer Supported Cooperative Work
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HCI'07 Proceedings of the 12th international conference on Human-computer interaction: intelligent multimodal interaction environments
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Reflecting on reflection: framing a design landscape
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Towards a framework of publics: Re-encountering media sharing and its user
ACM Transactions on Computer-Human Interaction (TOCHI)
Creating the spectacle: Designing interactional trajectories through spectator interfaces
ACM Transactions on Computer-Human Interaction (TOCHI)
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INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
PERVASIVE'06 Proceedings of the 4th international conference on Pervasive Computing
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UbiComp'05 Proceedings of the 7th international conference on Ubiquitous Computing
see me, feel me, touch me, hear me: trajectories and interpretation in a sculpture garden
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Computer Supported Cooperative Work
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This paper examines the use of an interactive artwork that was designed by members of the research team and exhibited at the Sculpture, Objects and Functional Art (SOFA) Exposition in Chicago, USA. The paper uses audio-visual recordings of interaction with and around the work to consider how people encounter and make sense of an assembly of traditional objects and video technologies. The analysis of action and interaction is used to develop a series of 'design sensitivities' to inform the development of technological assemblies to engender informal interaction and sociability in museums and galleries.