Sotto voce: exploring the interplay of conversation and mobile audio spaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Revisiting the visit:: understanding how technology can shape the museum visit
CSCW '02 Proceedings of the 2002 ACM conference on Computer supported cooperative work
Creating assemblies:: aboard the Ghost Ship
CSCW '02 Proceedings of the 2002 ACM conference on Computer supported cooperative work
Lessons from the lighthouse: collaboration in a shared mixed reality system
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Discovery point: enhancing the museum experience with technology
CHI '03 Extended Abstracts on Human Factors in Computing Systems
RFID enhances visitors' museum experience at the Exploratorium
Communications of the ACM - Special issue: RFID
Designing ubiquitous computing to enhance children's interaction in museums
Proceedings of the 2005 conference on Interaction design and children
Mystery at the museum: a collaborative game for museum education
CSCL '05 Proceedings of th 2005 conference on Computer support for collaborative learning: learning 2005: the next 10 years!
Digital backpacking in the museum with a SmartCard
CHINZ '06 Proceedings of the 7th ACM SIGCHI New Zealand chapter's international conference on Computer-human interaction: design centered HCI
Engaging constable: revealing art with new technology
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Situated play in a tangible interface and adaptive audio museum guide
Personal and Ubiquitous Computing
Doing community: co-construction of meaning and use with interactive information kiosks
UbiComp'06 Proceedings of the 8th international conference on Ubiquitous Computing
Proceedings of the 9th ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications in Industry
Design and development of four prototype interactive edutainment exhibits for museums
UAHCI'11 Proceedings of the 6th international conference on Universal access in human-computer interaction: context diversity - Volume Part III
Personal and Ubiquitous Computing
Family and design in the IDC and CHI communities
Proceedings of the 11th International Conference on Interaction Design and Children
WeCurate: multiuser museum interactives for shared cultural experiences
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Supporting group interactions in museum visiting
Proceedings of the 17th ACM conference on Computer supported cooperative work & social computing
Hi-index | 0.01 |
Studies of interactive systems in museums have raised important design considerations, but so far have failed to address sufficiently the particularities of family interaction and co-operation. This paper introduces qualitative video-based observations of Japanese families using an interactive portable guide system in a museum. Results show how unexpected usage can occur through particularities of interaction between family members. The paper highlights the necessity to more fully consider familial relationships in HCI.