Conflict management and group decision support systems
CSCW '88 Proceedings of the 1988 ACM conference on Computer-supported cooperative work
Audio augmented reality: a prototype automated tour guide
CHI '95 Conference Companion on Human Factors in Computing Systems
Cyberguide: a mobile context-aware tour guide
Wireless Networks - Special issue: mobile computing and networking: selected papers from MobiCom '96
Developing a context-aware electronic tourist guide: some issues and experiences
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Sotto voce: exploring the interplay of conversation and mobile audio spaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 2001 conference on Virtual reality, archeology, and cultural heritage
Revisiting the visit:: understanding how technology can shape the museum visit
CSCW '02 Proceedings of the 2002 ACM conference on Computer supported cooperative work
Modelling and Adapting to Context
Personal and Ubiquitous Computing
Lessons from the lighthouse: collaboration in a shared mixed reality system
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Evolution of mobile location-based services
Communications of the ACM - Mobile computing opportunities and challenges
PhoneGuide: museum guidance supported by on-device object recognition on mobile phones
MUM '05 Proceedings of the 4th international conference on Mobile and ubiquitous multimedia
Exploring spatial narratives and mixed reality experiences in Oakland Cemetery
Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
Adaptive, intelligent presentation of information for the museum visitor in PEACH
User Modeling and User-Adapted Interaction
Acquiring and Revising Preferences in a Critique-Based Mobile Recommender System
IEEE Intelligent Systems
ArtLinks: fostering social awareness and reflection in museums
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Activity-based serendipitous recommendations with the Magitti mobile leisure guide
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 9th international conference on Human computer interaction with mobile devices and services
Intelligibility and accountability: human considerations in context-aware systems
Human-Computer Interaction
A user-adaptive city guide system with an unobtrusive navigation interface
Personal and Ubiquitous Computing
An innovative mobile electronic tourist guide application
Personal and Ubiquitous Computing
Kurio: a museum guide for families
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
A tag in the hand: supporting semantic, social, and spatial navigation in museums
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Familial collaborations in a museum
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A mobile phone guide: spatial, personal, and social experience for cultural heritage
IEEE Transactions on Consumer Electronics
Social itinerary recommendation from user-generated digital trails
Personal and Ubiquitous Computing
Photographer paths: sequence alignment of geotagged photos for exploration-based route planning
Proceedings of the 2013 conference on Computer supported cooperative work
Design sketching for assistive travel services
Proceedings of the 6th International Conference on PErvasive Technologies Related to Assistive Environments
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We designed and built a mobile phone-based guidance system to support shared group experiences by suggesting the use of an eavesdropping metaphor inspired by Sotto Voce that allows visitors to eavesdrop on each other's audio. Going beyond Sotto Voce, we create a shared experience by synchronizing the audio controls of all people who are eavesdropping on each other. Our contribution is the design of a mobile phone guide for cultural tours that combines a linear tour with in-depth information exploration, GPS-based maps offering group awareness, simple content customization and suggestions, and fluid movement between individual and ad-hoc group touring. The most important contribution is the design of a simple sharing scheme that gives all users in an ad hoc group implicit control over the audio content of everyone currently linked together. We evaluated our approach using data collected from participants, and our results validated the effectiveness and usefulness of our sharing scheme and interface for group experiences. In addition, we gained an understanding of how sharing information during visits to cultural heritage sites by socially related people influences the visiting experience; differing mutual eavesdropping and content control behaviors emerged according to group types (family vs. friends). By enabling groups to share their experience on-site, our system should increase the appeal of mobile phones as electronic tour guides, providing adequate support for shared group experiences.