The active badge location system
ACM Transactions on Information Systems (TOIS)
Using collaborative filtering to weave an information tapestry
Communications of the ACM - Special issue on information filtering
Social information filtering: algorithms for automating “word of mouth”
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Cyberguide: a mobile context-aware tour guide
Wireless Networks - Special issue: mobile computing and networking: selected papers from MobiCom '96
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
WebMate: a personal agent for browsing and searching
AGENTS '98 Proceedings of the second international conference on Autonomous agents
Experiences of developing and deploying a context-aware tourist guide: the GUIDE project
MobiCom '00 Proceedings of the 6th annual international conference on Mobile computing and networking
Item-based collaborative filtering recommendation algorithms
Proceedings of the 10th international conference on World Wide Web
Learning Significant Locations and Predicting User Movement with GPS
ISWC '02 Proceedings of the 6th IEEE International Symposium on Wearable Computers
Waypoint navigation with a vibrotactile waist belt
ACM Transactions on Applied Perception (TAP)
An Indoor Wireless System for Personalized Shopping Assistance
WMCSA '94 Proceedings of the 1994 First Workshop on Mobile Computing Systems and Applications
Learning and inferring transportation routines
AAAI'04 Proceedings of the 19th national conference on Artifical intelligence
CityVoyager: an outdoor recommendation system based on user location history
UIC'06 Proceedings of the Third international conference on Ubiquitous Intelligence and Computing
Place lab: device positioning using radio beacons in the wild
PERVASIVE'05 Proceedings of the Third international conference on Pervasive Computing
UbiComp'06 Proceedings of the 8th international conference on Ubiquitous Computing
Personal and Ubiquitous Computing
Hearing is believing: evaluating ambient audio for location-based games
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology
Social itinerary recommendation from user-generated digital trails
Personal and Ubiquitous Computing
Ubiquitous recommender systems
Computing
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In this paper, we describe an intelligent location-aware city guide system, which adapts to each user's preferences, and uses an intuitive "metal detector" interface for navigation. Our system analyzes each user's past location data history to estimate individual preferences, and allows users to find shops that match their tastes in the same way a metal detector would be used to detect metal objects. The procedure with which the system picks out shops that match each user's preferences includes a newly developed place learning algorithm, which can efficiently find frequented places, complete with their proper names (e.g. "The Ueno Royal Museum"). We have conducted a series of evaluation tests at a popular shopping district inside Tokyo, and the results validate the effectiveness of our overall approach.