CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
GroupLens: an open architecture for collaborative filtering of netnews
CSCW '94 Proceedings of the 1994 ACM conference on Computer supported cooperative work
Re-place-ing space: the roles of place and space in collaborative systems
CSCW '96 Proceedings of the 1996 ACM conference on Computer supported cooperative work
Personal and Social Navigation of Information Space
Personal and Social Navigation of Information Space
People, places, things: web presence for the real world
Mobile Networks and Applications
Revisiting the visit:: understanding how technology can shape the museum visit
CSCW '02 Proceedings of the 2002 ACM conference on Computer supported cooperative work
From Informing to Remembering: Ubiquitous Systems in Interactive Museums
IEEE Pervasive Computing
The Electronic Guidebook: A Study of User Experiences Using Mobile Web Content in a Museum Setting
WMTE '02 Proceedings IEEE International Workshop on Wireless and Mobile Technologies in Education
GeoNotes: Social and Navigational Aspects of Location-Based Information Systems
UbiComp '01 Proceedings of the 3rd international conference on Ubiquitous Computing
Safe & sound: a wireless leash
CHI '03 Extended Abstracts on Human Factors in Computing Systems
Friendster and publicly articulated social networking
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Shaping experiences in the hunt museum: a design case study
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Imprints of place: creative expressions of the museum experience
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Semantic Web Technologies for Context-Aware Museum Tour Guide Applications
AINA '05 Proceedings of the 19th International Conference on Advanced Information Networking and Applications - Volume 2
International Journal on Digital Libraries - Special section on Digital Museum
Designing and evaluating kalas: A social navigation system for food recipes
ACM Transactions on Computer-Human Interaction (TOCHI)
Because I carry my cell phone anyway: functional location-based reminder applications
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Learning from interactive museum installations about interaction design for public settings
OZCHI '06 Proceedings of the 18th Australia conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments
Why we tag: motivations for annotation in mobile and online media
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Museum guide robot based on sociological interaction analysis
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Engaging constable: revealing art with new technology
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Discovering personally meaningful places: An interactive clustering approach
ACM Transactions on Information Systems (TOIS)
Adaptive, intelligent presentation of information for the museum visitor in PEACH
User Modeling and User-Adapted Interaction
ManyEyes: a Site for Visualization at Internet Scale
IEEE Transactions on Visualization and Computer Graphics
Mobile Social Networking: An Information Grounds Perspective
HICSS '08 Proceedings of the Proceedings of the 41st Annual Hawaii International Conference on System Sciences
ArtLinks: fostering social awareness and reflection in museums
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Accountabilities of presence: reframing location-based systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
In-car gps navigation: engagement with and disengagement from the environment
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Expressing territoriality in collaborative activity
Proceedings of the ACM 2009 international conference on Supporting group work
What do you know?: experts, novices and territoriality in collaborative systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The coffee lab: developing a public usability space
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Mobile video sharing: documentation tools for working communities
Proceedings of the 8th international interactive conference on Interactive TV&Video
kultagg: ludic design for tagging interfaces
Proceedings of the 16th ACM international conference on Supporting group work
Social interaction with cultural heritage on the web
ICWE'10 Proceedings of the 10th international conference on Current trends in web engineering
A multi-touch tabletop for robust multimedia interaction in museums
ACM International Conference on Interactive Tabletops and Surfaces
Personal and Ubiquitous Computing
Collaborative museums: an approach to co-design
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
Social navigation with the collective mobile mood monitoring system
Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments
CiVicinity events: pairing geolocation tools with a community calendar
Proceedings of the 3rd International Conference on Computing for Geospatial Research and Applications
Lost in navigation: evaluating a mobile map app for a fair
Proceedings of the 14th ACM international conference on Multimodal interaction
Mobile exploration of geotagged photographs
Personal and Ubiquitous Computing
MuseUs: Case study of a pervasive cultural heritage serious game
Journal on Computing and Cultural Heritage (JOCCH) - Special issue on serious games for cultural heritage
WeCurate: multiuser museum interactives for shared cultural experiences
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Connect and connectivity: revealing a world of interactions
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Hi-index | 0.01 |
Designers of mobile, social systems must carefully think about how to help their users manage spatial, semantic, and social modes of navigation. Here, we describe our deployment of MobiTags, a system to help museum visitors interact with a collection of "open storage" exhibits, those where the museum provides little curatorial information. MobiTags integrates social tagging, art information, and a map to support navigation and collaborative curation of these open storage collections. We studied 23 people's use of MobiTags in a local museum, combining interview data with device use logs and tracking of people's movements to understand how MobiTags affected their navigation and experience in the museum. Despite a lack of social cues, people feel a strong sense of social presence--and social pressure--through seeing others' tags. The tight coupling of tags, item information, and map features also supported a rich set of practices around these modes of navigation.