Innovations in a Technology Museum
IEEE Micro
Low-cost multi-touch sensing through frustrated total internal reflection
Proceedings of the 18th annual ACM symposium on User interface software and technology
Interactive Tabletop Exhibits in Museums and Galleries
IEEE Computer Graphics and Applications
The reacTable: exploring the synergy between live music performance and tabletop tangible interfaces
Proceedings of the 1st international conference on Tangible and embedded interaction
It's Mine, Don't Touch!: interactions at a large multi-touch display in a city centre
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A tag in the hand: supporting semantic, social, and spatial navigation in museums
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Curator: a design environment for curating tabletop museum experiences
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Worlds of information: designing for engagement at a public multi-touch display
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
SCIVA: designing applications for surface computers
Proceedings of the 3rd ACM SIGCHI symposium on Engineering interactive computing systems
Browsing museum image collections on a multi-touch table
Information Systems
Navigation in past museum exhibitions using multimedia archives
Proceedings of the International Working Conference on Advanced Visual Interfaces
Measuring enjoyment of an interactive museum experience
Proceedings of the 14th ACM international conference on Multimodal interaction
Investigating menu discoverability on a digital tabletop in a public setting
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
Tangible 3D tabletops: combining tangible tabletop interaction and 3D projection
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
I see you there!: developing identity-preserving embodied interaction for museum exhibits
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing and developing interactive multimedia applications
Proceedings of the 19th Brazilian symposium on Multimedia and the web
Supporting group interactions in museum visiting
Proceedings of the 17th ACM conference on Computer supported cooperative work & social computing
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The introduction of interaction technology in museum settings requires special care in different aspects including the relations with the different participants (public, artists, and curators), and the ability of the technology to provide rewarding experiences over extended periods of time for a demanding audience. This paper describes a hardware and software multi-touch table deployed in a contemporary art exhibition with many visitors. The design requirements are discussed and presented along with the development process. The paper also focuses on the different interaction and navigation mechanisms available and how they are used by the visitors and participants.