The Public Availability of Actions andArtefacts
Computer Supported Cooperative Work
Semi-public displays for small, co-located groups
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Social Aspects of Using Large Public Interactive Displays for Collaboration
UbiComp '02 Proceedings of the 4th international conference on Ubiquitous Computing
Dynamo: a public interactive surface supporting the cooperative sharing and exchange of media
Proceedings of the 16th annual ACM symposium on User interface software and technology
Multi-finger and whole hand gestural interaction techniques for multi-user tabletop displays
Proceedings of the 16th annual ACM symposium on User interface software and technology
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Proceedings of the 17th annual ACM symposium on User interface software and technology
The introduction of a shared interactive surface into a communal space
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Cooperative gestures: multi-user gestural interactions for co-located groupware
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Personal and Ubiquitous Computing
Between aesthetics and utility: designing ambient information visualizations
INFOVIS'03 Proceedings of the Ninth annual IEEE conference on Information visualization
Displays in the wild: understanding the dynamics and evolution of a display ecology
PERVASIVE'06 Proceedings of the 4th international conference on Pervasive Computing
Exploring emotions and multimodality in digitally augmented puppeteering
AVI '08 Proceedings of the working conference on Advanced visual interfaces
Understanding collective play in an urban screen game
Proceedings of the 2008 ACM conference on Computer supported cooperative work
The context, content & community collage: sharing personal digital media in the physical workplace
Proceedings of the 2008 ACM conference on Computer supported cooperative work
Editorial: Special issue on enactive interfaces
Interacting with Computers
Dynamically transparent window
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Gesture-based interaction with virtual 3D objects on large display: what makes it fun?
CHI '09 Extended Abstracts on Human Factors in Computing Systems
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Multitouch and surface computing
CHI '09 Extended Abstracts on Human Factors in Computing Systems
I felt like a contributing member of the class: increasing class participation with classcommons
Proceedings of the ACM 2009 international conference on Supporting group work
Eunomia: toward a framework for multi-touch information displays in public spaces
BCS-HCI '08 Proceedings of the 22nd British HCI Group Annual Conference on People and Computers: Culture, Creativity, Interaction - Volume 2
Out of the box: exploring the richness of children's use of an interactive table
Proceedings of the 8th International Conference on Interaction Design and Children
Supporting community in third places with situated social software
Proceedings of the fourth international conference on Communities and technologies
Whole Body Interaction with Geospatial Data
SG '09 Proceedings of the 10th International Symposium on Smart Graphics
Mobile implementation of a web 3D carousel with touch input
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
Staging Urban Interactions with Media Façades
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part I
Bimanual Interaction with Interscopic Multi-Touch Surfaces
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part II
Is the Writing on the Wall for Tabletops?
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part II
Designing Interaction for Local Communications: An Urban Screen Study
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part II
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part II
Editorial: Collocated social practices surrounding photos
International Journal of Human-Computer Studies
StitchRV: multi-camera fiducial tracking
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Proceedings of the 2010 ACM conference on Computer supported cooperative work
Hand distinction for multi-touch tabletop interaction
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Extending touch: towards interaction with large-scale surfaces
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Proceedings of the First International Conference on Internet Multimedia Computing and Service
Multi-touch techniques for exploring large-scale 3D astrophysical simulations
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Worlds of information: designing for engagement at a public multi-touch display
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Web-based framework for spatiotemporal screen real estate management of interactive public displays
Proceedings of the 19th international conference on World wide web
Us hunters: interactive communication for young cavemen
Proceedings of the 9th International Conference on Interaction Design and Children
Timeline interactive multimedia experience (time): on location access to aggregate event information
Proceedings of the 10th annual joint conference on Digital libraries
Towards understanding ATM security: a field study of real world ATM use
Proceedings of the Sixth Symposium on Usable Privacy and Security
Gameplay on a multitouch screen to foster learning about historical sites
Proceedings of the International Conference on Advanced Visual Interfaces
3-D interaction with a large wall display using transparent markers
Proceedings of the International Conference on Advanced Visual Interfaces
Sketching with strangers: in the wild study of ad hoc social communication by drawing
Proceedings of the 12th ACM international conference on Ubiquitous computing
Designing for performative interactions in public spaces
Proceedings of the 12th ACM international conference adjunct papers on Ubiquitous computing - Adjunct
Comparing user interaction with low and high fidelity prototypes of tabletop surfaces
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Requirements and design space for interactive public displays
Proceedings of the international conference on Multimedia
Multi-user multi-touch setups for collaborative learning in an educational setting
CDVE'10 Proceedings of the 7th international conference on Cooperative design, visualization, and engineering
Enhancing interactive public displays with social networking services
Proceedings of the 9th International Conference on Mobile and Ubiquitous Multimedia
LightTracker: An Open-Source Multitouch Toolkit
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
Enhancing the experience of public transport users with urban screens and mobile applications
Proceedings of the 14th International Academic MindTrek Conference: Envisioning Future Media Environments
WaveWindow: public, performative gestural interaction
ACM International Conference on Interactive Tabletops and Surfaces
A multi-touch tabletop for robust multimedia interaction in museums
ACM International Conference on Interactive Tabletops and Surfaces
Iterative design within a local community communication fabric
Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction
Using F-formations to analyse spatial patterns of interaction in physical environments
Proceedings of the ACM 2011 conference on Computer supported cooperative work
CGLXTouch: A multi-user multi-touch approach for ultra-high-resolution collaborative workspaces
Future Generation Computer Systems
Audience behavior around large interactive cylindrical screens
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Eden: a professional multitouch tool for constructing virtual organic environments
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Gestures in the wild: studying multi-touch gesture sequences on interactive tabletop exhibits
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Large displays in urban life - from exhibition halls to media facades
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Performative interaction in public space
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Integrating activity theory for context analysis on large display
Transactions on edutainment V
User experience quality in multi-touch tasks
Proceedings of the 3rd ACM SIGCHI symposium on Engineering interactive computing systems
Leasing service for networks of interactive public displays in urban spaces
GPC'11 Proceedings of the 6th international conference on Advances in grid and pervasive computing
Leasing service for networks of interactive public displays in urban spaces
GPC'11 Proceedings of the 6th international conference on Advances in grid and pervasive computing
Usability testing of the interaction of novices with a multi-touch table in semi public space
HCII'11 Proceedings of the 14th international conference on Human-computer interaction: interaction techniques and environments - Volume Part II
uMeeting, an efficient co-located meeting system on the large-scale tabletop
HCII'11 Proceedings of the 14th international conference on Human-computer interaction: users and applications - Volume Part IV
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
Information to go: exploring in-situ information pick-up "in the wild"
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
Usage and recognition of finger orientation for multi-touch tabletop interaction
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part III
Post-it note art: evaluating public creativity at a user generated art installation
C&C '11 Proceedings of the 8th ACM conference on Creativity and cognition
Multi-touch wall display system using multiple laser range scanners
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
FunSquare: first experiences with autopoiesic content
Proceedings of the 10th International Conference on Mobile and Ubiquitous Multimedia
At home with surface computing?
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Looking glass: a field study on noticing interactivity of a shop window
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Urban HCI: spatial aspects in the design of shared encounters for media facades
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Of BATs and APEs: an interactive tabletop game for natural history museums
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Bridging the real and the virtual: low and high fidelity tabletop prototyping
Create'10 Proceedings of the 2010 international conference on The Interaction Design
A field study of a multi-touch display at a conference
Proceedings of the International Working Conference on Advanced Visual Interfaces
Proceedings of the 2012 International Symposium on Pervasive Displays
How to evaluate public displays
Proceedings of the 2012 International Symposium on Pervasive Displays
Designing interaction with media façades: a case study
Proceedings of the Designing Interactive Systems Conference
Territoriality and behaviour on and around large vertical publicly-shared displays
Proceedings of the Designing Interactive Systems Conference
Designing performative interactions in public spaces
Proceedings of the Designing Interactive Systems Conference
A pattern language for interactive tabletops in collaborative workspaces
Proceedings of the 15th European Conference on Pattern Languages of Programs
FizzyVis: designing for playful information browsing on a multitouch public display
DPPI '11 Proceedings of the 2011 Conference on Designing Pleasurable Products and Interfaces
MultiPoint: Comparing laser and manual pointing as remote input in large display interactions
International Journal of Human-Computer Studies
Semiotic analysis of multi-touch interface design: The MuTable case study
International Journal of Human-Computer Studies
Designing a mixed digital signage and multi-touch interaction for social learning
Transactions on Edutainment VIII
Pervasive'12 Proceedings of the 10th international conference on Pervasive Computing
Workshop on Computer Mediated Social Offline Interactions (SOFTec 2012)
Proceedings of the 2012 ACM Conference on Ubiquitous Computing
Playing it real: magic lens and static peephole interfaces for games in a public space
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services
MobiComics: collaborative use of mobile phones and large displays for public expression
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services
FlowBlocks: a multi-touch ui for crowd interaction
Proceedings of the 25th annual ACM symposium on User interface software and technology
Investigating menu discoverability on a digital tabletop in a public setting
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
Exploring the design of hybrid interfaces for augmented posters in public spaces
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
An experimental comparison of touch interaction on vertical and horizontal surfaces
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Enhanced feed-forward for a user aware multi-touch device
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Designing "interacting places" for a student community using a communicative ecology approach
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia
Proceedings of the 4th Media Architecture Biennale Conference: Participation
This is not classified: everyday information seeking and encountering in smart urban spaces
Personal and Ubiquitous Computing
International Journal of Ambient Computing and Intelligence
Selection and control of applications in pervasive displays
UCAmI'12 Proceedings of the 6th international conference on Ubiquitous Computing and Ambient Intelligence
Exploring multi-user interactions with dynamic NFC-displays
Pervasive and Mobile Computing
What makes you click: exploring visual signals to entice interaction on public displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Screenfinity: extending the perception area of content on very large public displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Squaring the circle: how framing influences user behavior around a seamless cylindrical display
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
SideWays: a gaze interface for spontaneous interaction with situated displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Foot position as indicator of spatial interest at public displays
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Experiencing interactivity in public spaces (eips)
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Exploring the effects of space and place on engagement with an interactive installation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
MTi: A method for user identification for multitouch displays
International Journal of Human-Computer Studies
ACM Transactions on Computer-Human Interaction (TOCHI) - Special Issue of “The Turn to The Wild”
Waving to a touch interface: descriptive field study of a multipurpose multimodal public display
Proceedings of the 2nd ACM International Symposium on Pervasive Displays
Conveying interactivity at an interactive public information display
Proceedings of the 2nd ACM International Symposium on Pervasive Displays
Exploring the effect of spatial layout on mediated urban interactions
Proceedings of the 2nd ACM International Symposium on Pervasive Displays
Clearing the virtual window: connecting two locations with interactive public displays
Proceedings of the 2nd ACM International Symposium on Pervasive Displays
OpenWindow: citizen-controlled content on public displays
Proceedings of the 2nd ACM International Symposium on Pervasive Displays
Tethered or free to roam: the design space of limiting content access on community displays
Proceedings of the 2nd ACM International Symposium on Pervasive Displays
Proceedings of the 2013 ACM international joint conference on Pervasive and ubiquitous computing
Adding an interactive display to a public basketball hoop can motivate players and foster community
Proceedings of the 2013 ACM international joint conference on Pervasive and ubiquitous computing
On designing interactivity awareness for ambient displays
Multimedia Tools and Applications
The cube: a very large-scale interactive engagement space
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
Deconstructing the touch experience
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
Producing live participation with big screen: case study of constructive design of kupla ui
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
CubIT: large-scale multi-user presentation and collaboration
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
The effect of active encouragements of situated public display with interactive quiz
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
MyPosition: sparking civic discourse by a public interactive poll visualization
Proceedings of the 17th ACM conference on Computer supported cooperative work & social computing
Designing for presenters at public walk-up-and-use displays
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
Using mobile devices to enable visual multiplexing on public displays: three approaches compared
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia
BubblesDial: exploring large display content graphs on small devices
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia
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We present data from detailed observations of CityWall, a large multi-touch display installed in a central location in Helsinki, Finland. During eight days of installation, 1199 persons interacted with the system in various social configurations. Videos of these encounters were examined qualitatively as well as quantitatively based on human coding of events. The data convey phenomena that arise uniquely in public use: crowding, massively parallel interaction, teamwork, games, negotiations of transitions and handovers, conflict management, gestures and overt remarks to co-present people, and "marking" the display for others. We analyze how public availability is achieved through social learning and negotiation, why interaction becomes performative and, finally, how the display restructures the public space. The multi-touch feature, gesture-based interaction, and the physical display size contributed differentially to these uses. Our findings on the social organization of the use of public displays can be useful for designing such systems for urban environments.