It's Mine, Don't Touch!: interactions at a large multi-touch display in a city centre
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pervasive '08 Proceedings of the 6th International Conference on Pervasive Computing
Display Blindness: The Effect of Expectations on Attention towards Digital Signage
Pervasive '09 Proceedings of the 7th International Conference on Pervasive Computing
Requirements and design space for interactive public displays
Proceedings of the international conference on Multimedia
Looking glass: a field study on noticing interactivity of a shop window
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Visual highlighting on public displays
Proceedings of the 2012 International Symposium on Pervasive Displays
Proceedings of the 2012 International Symposium on Pervasive Displays
Proceedings of the 2012 International Symposium on Pervasive Displays
Mapping interaction onto media façades
Proceedings of the 2012 International Symposium on Pervasive Displays
Encouraging spectacle to create self-sustaining interactions at public displays
Proceedings of the 2012 International Symposium on Pervasive Displays
How to evaluate public displays
Proceedings of the 2012 International Symposium on Pervasive Displays
Measuring interactivity at an interactive public information display
Proceedings of the 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration
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Successfully conveying the interactivity of a Public Information Display (PID) can be the difference between a display that is used or not used by its audience. In this paper, we present an interactive PID called 'Cruiser Ribbon' that targets pedestrian traffic. We outline our interactive PID installation, the visual cues used to alert people of the display's interactivity, the interaction mechanisms with which people can interact with the display, and our approach to presenting rich content that is hierarchical in nature and thus navigable along multiple dimensions. This is followed by a field study on the effectiveness of different mechanisms to convey display interactivity. Results from this work show that users are significantly more likely to notice an interactive display when a dynamic skeletal representation of the user is combined with a visual spotlight effect (+8% more users) or a follow-me effect (+7% more users), compared to just the dynamic skeletal representation. Observation also suggests that - at least for interactive PIDs - the dynamic skeletal representation may be distracting users away from interacting with a display's actual content, and that individual interactivity cues are affected by group size.