The design space of input devices
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A Model of Saliency-Based Visual Attention for Rapid Scene Analysis
IEEE Transactions on Pattern Analysis and Machine Intelligence
VIDEOPLACE—an artificial reality
CHI '85 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The coming age of calm technolgy
Beyond calculation
Exertion interfaces: sports over a distance for social bonding and fun
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The Everywhere Displays Projector: A Device to Create Ubiquitous Graphical Interfaces
UbiComp '01 Proceedings of the 3rd international conference on Ubiquitous Computing
Privacy by Design - Principles of Privacy-Aware Ubiquitous Systems
UbiComp '01 Proceedings of the 3rd international conference on Ubiquitous Computing
Change Blind Information Display for Ubiquitous Computing Environments
UbiComp '02 Proceedings of the 4th international conference on Ubiquitous Computing
A new era in human computer interaction: the challenges of technology as a social proxy
Proceedings of the Latin American conference on Human-computer interaction
Explaining the enjoyment of playing video games: the role of competition
ICEC '03 Proceedings of the second international conference on Entertainment computing
Designing for fun: how can we design user interfaces to be more fun?
interactions - Funology
Proceedings of the 17th annual ACM symposium on User interface software and technology
Multi-User Mobile Applications and a Public Display: Novel Ways for Social Interaction
PERCOM '06 Proceedings of the Fourth Annual IEEE International Conference on Pervasive Computing and Communications
Enjoyment: lessons from Karasek
Funology
It's Mine, Don't Touch!: interactions at a large multi-touch display in a city centre
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Remote impact: shadowboxing over a distance
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Pervasive '08 Proceedings of the 6th International Conference on Pervasive Computing
A persuasive interactive mannequin for shop windows
Proceedings of the 4th International Conference on Persuasive Technology
Display Blindness: The Effect of Expectations on Attention towards Digital Signage
Pervasive '09 Proceedings of the 7th International Conference on Pervasive Computing
ReflectiveSigns: Digital Signs That Adapt to Audience Attention
Pervasive '09 Proceedings of the 7th International Conference on Pervasive Computing
Computer Vision and Image Understanding - Special issue: Attention and performance in computer vision
Face detection and tracking in video sequences using the modifiedcensus transformation
Image and Vision Computing
Touch projector: mobile interaction through video
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Alice through the inter-face electronic mirrors as human-computer-interface
ERCIM'06 Proceedings of the 9th conference on User interfaces for all
Lessons from ambient intelligence prototypes for universal access and the user experience
ERCIM'06 Proceedings of the 9th conference on User interfaces for all
To frame or not to frame: the role and design of frameless displays in ubiquitous applications
UbiComp'05 Proceedings of the 7th international conference on Ubiquitous Computing
Moving on from weiser's vision of calm computing: engaging ubicomp experiences
UbiComp'06 Proceedings of the 8th international conference on Ubiquitous Computing
Reflections on the long-term use of an experimental digital signage system
Proceedings of the 13th international conference on Ubiquitous computing
Body, movement, gesture & tactility in interaction with mobile devices
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
Stakeholder value propositions on open community testbed of interactive public displays
Proceedings of the International Conference on Management of Emergent Digital EcoSystems
Real world responses to interactive gesture based public displays
Proceedings of the 10th International Conference on Mobile and Ubiquitous Multimedia
Looking glass: a field study on noticing interactivity of a shop window
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A field study of a multi-touch display at a conference
Proceedings of the International Working Conference on Advanced Visual Interfaces
PuReWidgets: a programming toolkit for interactive public display applications
Proceedings of the 4th ACM SIGCHI symposium on Engineering interactive computing systems
Visual highlighting on public displays
Proceedings of the 2012 International Symposium on Pervasive Displays
Proceedings of the 2012 International Symposium on Pervasive Displays
Beyond interaction: tools and practices for situated publication in display networks
Proceedings of the 2012 International Symposium on Pervasive Displays
Mapping interaction onto media façades
Proceedings of the 2012 International Symposium on Pervasive Displays
An investigation on acceptance and rejection of public displays in a knowledge company
Proceedings of the 2012 International Symposium on Pervasive Displays
Virtual prototyping using miniature model and visualization for interactive public displays
Proceedings of the Designing Interactive Systems Conference
Investigating menu discoverability on a digital tabletop in a public setting
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
This is not classified: everyday information seeking and encountering in smart urban spaces
Personal and Ubiquitous Computing
What makes you click: exploring visual signals to entice interaction on public displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Squaring the circle: how framing influences user behavior around a seamless cylindrical display
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Reveal-it!: the impact of a social visualization projection on public awareness and discourse
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Overcoming interaction blindness through curiosity objects
CHI '13 Extended Abstracts on Human Factors in Computing Systems
StrikeAPose: revealing mid-air gestures on public displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Experiencing interactivity in public spaces (eips)
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Waving to a touch interface: descriptive field study of a multipurpose multimodal public display
Proceedings of the 2nd ACM International Symposium on Pervasive Displays
Cognitive effects of interactive public display applications
Proceedings of the 2nd ACM International Symposium on Pervasive Displays
Conveying interactivity at an interactive public information display
Proceedings of the 2nd ACM International Symposium on Pervasive Displays
Application discoverability on multipurpose public displays: popularity comes at a price
Proceedings of the 2nd ACM International Symposium on Pervasive Displays
Displaydrone: a flying robot based interactive display
Proceedings of the 2nd ACM International Symposium on Pervasive Displays
Mobile applications for open display networks: common design considerations
Proceedings of the 2nd ACM International Symposium on Pervasive Displays
Moving shapes: a multiplayer game based on color detection running on public displays
Proceedings of the 15th international conference on Human-computer interaction with mobile devices and services
Fostering ambiguity: decontextualizing and repurposing a familiar public display
Proceedings of the Biannual Conference of the Italian Chapter of SIGCHI
A study for personal use of the interactive large public display
HCI International'13 Proceedings of the 15th international conference on Human Interface and the Management of Information: information and interaction design - Volume Part I
Gelatine: making coworking places gel for better collaboration and social learning
Proceedings of the 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration
Using mobile devices to enable visual multiplexing on public displays: three approaches compared
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia
Evaluating the experiential user experience of public display applications in the wild
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia
Convergence of interactive displays with smart mobile devices for effective advertising: A survey
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
Distributed user interfaces in public spaces using RFID-based panels
International Journal of Human-Computer Studies
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Digital immersion is moving into public space. Interactive screens and public displays are deployed in urban environments, malls, and shop windows. Inner city areas, airports, train stations and stadiums are experiencing a transformation from traditional to digital displays enabling new forms of multimedia presentation and new user experiences. Imagine a walkway with digital displays that allows a user to immerse herself in her favorite content while moving through public space. In this paper we discuss the fundamentals for creating exciting public displays and multimedia experiences enabling new forms of engagement with digital content. Interaction in public space and with public displays can be categorized in phases, each having specific requirements. Attracting, engaging and motivating the user are central design issues that are addressed in this paper. We provide a comprehensive analysis of the design space explaining mental models and interaction modalities and we conclude a taxonomy for interactive public display from this analysis. Our analysis and the taxonomy are grounded in a large number of research projects, art installations and experience. With our contribution we aim at providing a comprehensive guide for designers and developers of interactive multimedia on public displays.