Human-Computer Interaction (3rd Edition)
Human-Computer Interaction (3rd Edition)
4dspace: Interactive Architecture (Architectural Design)
4dspace: Interactive Architecture (Architectural Design)
Urban Computing and Mobile Devices
IEEE Pervasive Computing
Staging Urban Interactions with Media Façades
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part I
Designing urban media façades: cases and challenges
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Ubiquitous Computing Fundamentals
Ubiquitous Computing Fundamentals
Ubiquitous Computing Fundamentals
Ubiquitous Computing Fundamentals
Requirements and design space for interactive public displays
Proceedings of the international conference on Multimedia
Multi-user interaction on media facades through live video on mobile devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Understanding the dynamics of engaging interaction in public spaces
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
Engaging new digital locals with interactive urban screens to collaboratively improve the city
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
The Design of Everyday Things
Odenplan: a media façade design process
Proceedings of the 4th Media Architecture Biennale Conference: Participation
Proceedings of the 4th Media Architecture Biennale Conference: Participation
Conveying interactivity at an interactive public information display
Proceedings of the 2nd ACM International Symposium on Pervasive Displays
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This paper discusses the emergence and need of principles and guidelines for the design of interaction spaces based on media façades, as large public interactive spaces. Media façades, as new architectural creations, are being designed and built all over the world, and possibilities for interaction with individuals and groups of users are being discovered in multiple dimensions. This paper consolidates a number of empirically observed features of current projects and maps these onto a systematic framework of feature domains. We expect the framework to help in conceptualization, analysis and evaluation of current and future designs and to guide the design of the active and interactive solutions