The Smart Phone: A Ubiquitous Input Device
IEEE Pervasive Computing
Extending large-scale event participation with user-created mobile media on a public display
Proceedings of the 6th international conference on Mobile and ubiquitous multimedia
Urban pixels: painting the city with light
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Smart Phone Interaction with Registered Displays
IEEE Pervasive Computing
MobiSpray: mobile phone as virtual spray can for painting BIG anytime anywhere on anything
ACM SIGGRAPH 2009 Art Gallery
OZCHI '09 Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
Designing urban media façades: cases and challenges
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Touch projector: mobile interaction through video
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The mighty un-touchables: creating playful engagement on media façades
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
Urban HCI: spatial aspects in the design of shared encounters for media facades
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Determining the orientation of proximate mobile devices using their back facing camera
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Mapping interaction onto media façades
Proceedings of the 2012 International Symposium on Pervasive Displays
Designing interaction with media façades: a case study
Proceedings of the Designing Interactive Systems Conference
Façade map: continuous interaction with media façades using cartographic map projections
Proceedings of the 2012 ACM Conference on Ubiquitous Computing
Using media façades to engage social interaction
Proceedings of the 2012 ACM Conference on Ubiquitous Computing
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia
Exploring multi-user interactions with dynamic NFC-displays
Pervasive and Mobile Computing
CHI '13 Extended Abstracts on Human Factors in Computing Systems
GPS lens: GPS based controlling of pointers on large-scale urban displays using mobile devices
Proceedings of the 2nd ACM International Symposium on Pervasive Displays
The media façade toolkit: prototyping and simulating interaction with media façades
Proceedings of the 2013 ACM international joint conference on Pervasive and ubiquitous computing
Designing mobile augmented reality
Proceedings of the 15th international conference on Human-computer interaction with mobile devices and services
RealSense: directional interaction for proximate mobile sharing using built-in orientation sensors
Proceedings of the 21st ACM international conference on Multimedia
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The increasing number of media facades in urban spaces offers great potential for new forms of interaction especially for collaborative multi-user scenarios. In this paper, we present a way to directly interact with them through live video on mobile devices. We extend the Touch Projector interface to accommodate multiple users by showing individual content on the mobile display that would otherwise clutter the facade's canvas or distract other users. To demonstrate our concept, we built two collaborative multi-user applications: (1) painting on the facade and (2) solving a 15-puzzle. We gathered informal feedback during the ARS Electronica Festival in Linz, Austria and found that our interaction technique is (1) considered easy-to-learn, but (2) may leave users unaware of the actions of others.