IEEE Computer Graphics and Applications
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Virtual reality on a WIM: interactive worlds in miniature
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
From Metaphor to Method: Cartographic Perspectives on Information Visualization
INFOVIS '00 Proceedings of the IEEE Symposium on Information Vizualization 2000
Public and Situated Displays: Social and Interactional Aspects of Shared Display Technologies (Cooperative Work, 2)
Overcoming World in Miniature Limitations by a Scaled and Scrolling WIM
3DUI '06 Proceedings of the 3D User Interfaces
The Art and Science of Interface and Interaction Design Vol. 1
The Art and Science of Interface and Interaction Design Vol. 1
MobiSpray: mobile phone as virtual spray can for painting BIG anytime anywhere on anything
ACM SIGGRAPH 2009 Art Gallery
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Designing urban media façades: cases and challenges
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Touch projector: mobile interaction through video
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Multi-user interaction on media facades through live video on mobile devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The mighty un-touchables: creating playful engagement on media façades
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
BCS '10 Proceedings of the 24th BCS Interaction Specialist Group Conference
Urban HCI: spatial aspects in the design of shared encounters for media facades
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Virtual projection: exploring optical projection as a metaphor for multi-device interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing interaction with media façades: a case study
Proceedings of the Designing Interactive Systems Conference
GPS lens: GPS based controlling of pointers on large-scale urban displays using mobile devices
Proceedings of the 2nd ACM International Symposium on Pervasive Displays
The media façade toolkit: prototyping and simulating interaction with media façades
Proceedings of the 2013 ACM international joint conference on Pervasive and ubiquitous computing
Hi-index | 0.00 |
The increasing number of media façades is a prominent example of the digital augmentation of urban spaces. Many media façades cover most of the outer shell of a building and come with a 3D form factor. They offer great potential for remote interaction in which the interactive area goes beyond the parts of the façade that are visible from the user's current perspective. Common interaction techniques often focus on a fixed part of the media façade. This restricts exploiting the full capabilities and the potential of such gigantic screens. In this paper we describe how to apply cartographic map projections to create 2D map representations of media façades to address this problem. We describe how a continuous interaction with the media façade is possible, independent of the form factor. We analyze existing media façades and provide a set of guidelines for how to create façade maps for different form factors.