Groupware and social dynamics: eight challenges for developers
Communications of the ACM
interactions
Participatory Design: Principles and Practices
Participatory Design: Principles and Practices
Challenges in the multicultural HCI development environment
CHI '00 Extended Abstracts on Human Factors in Computing Systems
Digital Ground: Architecture, Pervasive Computing, and Environmental Knowing
Digital Ground: Architecture, Pervasive Computing, and Environmental Knowing
HCI challenges in health assessment
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Reality testing: HCI challenges in non-traditional environments
CHI '06 Extended Abstracts on Human Factors in Computing Systems
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
When second wave HCI meets third wave challenges
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
Designing marketing experiences
Proceedings of the 7th ACM conference on Designing interactive systems
Performing perception—staging aesthetics of interaction
ACM Transactions on Computer-Human Interaction (TOCHI)
Human-Computer Interaction
Towards a design space explorer for media facades
Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
Dynamically transparent window
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Mobile user experience research: challenges, methods & tools
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Handbook of Research on Urban Informatics: The Practice and Promise of the Real-Time City
Handbook of Research on Urban Informatics: The Practice and Promise of the Real-Time City
CO2nfession: engaging with values through urban conversations
OZCHI '09 Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
WallBots: interactive wall-crawling robots in the hands of public artists and political activists
Proceedings of the 8th ACM Conference on Designing Interactive Systems
Proceedings of the 8th ACM Conference on Designing Interactive Systems
3d projection on physical objects: design insights from five real life cases
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Multi-user interaction on media facades through live video on mobile devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Large displays in urban life - from exhibition halls to media facades
CHI '11 Extended Abstracts on Human Factors in Computing Systems
The mighty un-touchables: creating playful engagement on media façades
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
Urban HCI: spatial aspects in the design of shared encounters for media facades
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Urban HCI: interaction patterns in the built environment
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Urban HCI: interaction patterns in the built environment
BCS-HCI '11 Proceedings of the 25th BCS Conference on Human-Computer Interaction
The role of context in media architecture
Proceedings of the 2012 International Symposium on Pervasive Displays
Mapping interaction onto media façades
Proceedings of the 2012 International Symposium on Pervasive Displays
Designing interaction with media façades: a case study
Proceedings of the Designing Interactive Systems Conference
Virtual prototyping using miniature model and visualization for interactive public displays
Proceedings of the Designing Interactive Systems Conference
Façade map: continuous interaction with media façades using cartographic map projections
Proceedings of the 2012 ACM Conference on Ubiquitous Computing
Using media façades to engage social interaction
Proceedings of the 2012 ACM Conference on Ubiquitous Computing
Tangible 3D tabletops: combining tangible tabletop interaction and 3D projection
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Odenplan: a media façade design process
Proceedings of the 4th Media Architecture Biennale Conference: Participation
Designing playful interactive installations for urban environments --- the swingscape experience
ACE'12 Proceedings of the 9th international conference on Advances in Computer Entertainment
A programmable fenestration system for residential use: functional, social and aesthetic qualities
Proceedings of the 1st workshop on Smart Material Interfaces: A Material Step to the Future
Screenfinity: extending the perception area of content on very large public displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Reveal-it!: the impact of a social visualization projection on public awareness and discourse
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Waving to a touch interface: descriptive field study of a multipurpose multimodal public display
Proceedings of the 2nd ACM International Symposium on Pervasive Displays
GPS lens: GPS based controlling of pointers on large-scale urban displays using mobile devices
Proceedings of the 2nd ACM International Symposium on Pervasive Displays
The media façade toolkit: prototyping and simulating interaction with media façades
Proceedings of the 2013 ACM international joint conference on Pervasive and ubiquitous computing
MyPosition: sparking civic discourse by a public interactive poll visualization
Proceedings of the 17th ACM conference on Computer supported cooperative work & social computing
City landmark as an interactive installation: experiences with stone, water and public space
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
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Media façades comprise a category of urban computing concerned with the integration of displays into the built environment, including buildings and street furniture. This paper identifies and discusses eight challenges faced when designing urban media façades. The challenges concern a broad range of issues: interfaces, physical integration, robustness, content, stakeholders, situation, social relations, and emerging use. The challenges reflect the fact that the urban setting as a domain for interaction design is characterized by a number of circumstances and socio-cultural practices that differ from those of other domains. In order to exemplify the challenges and discuss how they may be addressed, we draw on our experiences from five experimental design cases, ranging from a 180 m2 interactive building façade to displays integrated into bus shelters.