Distributed Artificial Intelligence (Vol. 2)
Patterns of sharing customizable software
CSCW '90 Proceedings of the 1990 ACM conference on Computer-supported cooperative work
Gardeners and gurus: patterns of cooperation among CAD users
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
From implementation to design: tailoring and the emergence of systematization in CSCW
CSCW '94 Proceedings of the 1994 ACM conference on Computer supported cooperative work
Instrumental interaction: an interaction model for designing post-WIMP user interfaces
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Proceedings of the Sixth European conference on Computer supported cooperative work
Contextual Design: Defining Customer-Centered Systems
Contextual Design: Defining Customer-Centered Systems
Through the Interface: A Human Activity Approach to User Interface Design
Through the Interface: A Human Activity Approach to User Interface Design
Emotion & design: attractive things work better
interactions
Proceedings of the second Nordic conference on Human-computer interaction
Supporting the Development of Transparent Interaction
EWCHI '95 Selected papers from the 5th International Conference on Human-Computer Interaction
Windows and Mirrors: Interaction Design, Digital Art, and the Myth of Transparency
Windows and Mirrors: Interaction Design, Digital Art, and the Myth of Transparency
GROUP '03 Proceedings of the 2003 international ACM SIGGROUP conference on Supporting group work
Remarkable computing: the challenge of designing for the home
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Reflective HCI: towards a critical technical practice
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Designing for ephemerality and prototypicality
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Aesthetic interaction: a pragmatist's aesthetics of interactive systems
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Component-based technologies for end-user development
Communications of the ACM - End-user development: tools that empower users to create their own software solutions
Criticism as an approach to interface aesthetics
Proceedings of the third Nordic conference on Human-computer interaction
Interaction through negotiation
Proceedings of the third Nordic conference on Human-computer interaction
Technology as Experience
Affect: from information to interaction
Proceedings of the 4th decennial conference on Critical computing: between sense and sensibility
Support for activity-based computing in a personal computing operating system
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Cooperation in massively distributed information spaces
ECSCW'01 Proceedings of the seventh conference on European Conference on Computer Supported Cooperative Work
Human-Computer Interaction
Transmedial interactions and digital games
Proceedings of the international conference on Advances in computer entertainment technology
Towards a new set of ideals: consequences of the practice turn in tangible interaction
Proceedings of the 2nd international conference on Tangible and embedded interaction
Revisiting usability's three key principles
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Affect and Emotion in Human-Computer Interaction
Emotional Experience and Interaction Design
Affect and Emotion in Human-Computer Interaction
Affective Loop Experiences --- What Are They?
PERSUASIVE '08 Proceedings of the 3rd international conference on Persuasive Technology
Usability and interaction design-new challenges for the Scandinavian tradition
Behaviour & Information Technology - Work with Computing Systems WWCS 2007, Stockholm
The emergence of online widescale interaction in unexpected events: assistance, alliance & retreat
Proceedings of the 2008 ACM conference on Computer supported cooperative work
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
Threats or threads: from usable security to secure experience?
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
Where third wave HCI meets HRI: report from a workshop on user-centred design of robots
Proceedings of the 4th ACM/IEEE international conference on Human robot interaction
Energy aware dwelling: a critical survey of interaction design for eco-visualizations
Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
Nourishing the ground for sustainable HCI: considerations from ecologically engaged art
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Anatomy of a failure: how we knew when our design went wrong, and what we learned from it
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
soft(n): toward a somaesthetics of touch
CHI '09 Extended Abstracts on Human Factors in Computing Systems
An Embodied Approach for Engaged Interaction in Ubiquitous Computing
Proceedings of the 13th International Conference on Human-Computer Interaction. Part III: Ubiquitous and Intelligent Interaction
Telling the story of older people e-mailing: An ethnographical study
International Journal of Human-Computer Studies
The Changing Face of Human-Computer Interaction in the Age of Ubiquitous Computing
USAB '09 Proceedings of the 5th Symposium of the Workgroup Human-Computer Interaction and Usability Engineering of the Austrian Computer Society on HCI and Usability for e-Inclusion
Towards the Era of Mixed Reality: Accessibility Meets Three Waves of HCI
USAB '09 Proceedings of the 5th Symposium of the Workgroup Human-Computer Interaction and Usability Engineering of the Austrian Computer Society on HCI and Usability for e-Inclusion
SKIN: designing aesthetic interactive surfaces
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
OZCHI '09 Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
Dissolving boundaries: social technologies and participation in design
OZCHI '09 Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
ACM Transactions on Computer-Human Interaction (TOCHI)
Longing for service: Bringing the UCL Conception towards services research
Interacting with Computers
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Feminist HCI: taking stock and outlining an agenda for design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing urban media façades: cases and challenges
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Can we all stand under our umbrella: the arts and design research in HCI
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Does the web design disconnect the emotional connection?
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: applications and services
Proceedings of the 8th international interactive conference on Interactive TV&Video
Participatory sensing in public spaces: activating urban surfaces with sensor probes
Proceedings of the 8th ACM Conference on Designing Interactive Systems
Editorial: Interplay between usability and software development
Journal of Systems and Software
Transferring qualities from horseback riding to design
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Politics at the interface: a Foucauldian power analysis
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Architectures of interaction: an architectural perspective on digital experience
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Challenges of participation in large-scale public projects
Proceedings of the 11th Biennial Participatory Design Conference
From human factors to human actors to human crafters
Proceedings of the 2011 iConference
Designing interactions for the collective user experience
Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction
Understanding experience using dialogical methods: the case of serendipity
Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction
Reflexivity in digital anthropology
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pleasure is your birthright: digitally enabled designer sex toys as a case of third-wave HCI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Bodily orientations around mobiles: lessons learnt in vanuatu
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
MoBoogie: creative expression through whole body musical interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
When the implication is not to design (technology)
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Experiencing security in interaction design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Form and materiality in interaction design: a new approach to HCI
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Meta-communication in inclusive scenarios: issues and alternatives
Proceedings of the IX Symposium on Human Factors in Computing Systems
IS-EUD'11 Proceedings of the Third international conference on End-user development
Designing in use: bridging the design time - use time divide
IS-EUD'11 Proceedings of the Third international conference on End-user development
Making epistemological trouble: Third-paradigm HCI as successor science
Interacting with Computers
Bridging the design time -- use time divide: towards a future of designing in use
C&C '11 Proceedings of the 8th ACM conference on Creativity and cognition
Procedings of the Second Conference on Creativity and Innovation in Design
Ubiquitous framework for creating and evaluating persuasive applications and games
GPC'11 Proceedings of the 6th international conference on Grid and Pervasive Computing
A challenge to web accessibility metrics and guidelines: putting people and processes first
Proceedings of the International Cross-Disciplinary Conference on Web Accessibility
Becoming-sound: affect and assemblage in improvisational digital music making
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Appreciating plei-plei around mobiles: playfulness in Rah island
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Undesigning technology: considering the negation of design by design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Engaging older people using participatory design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
UCD: critique via parody and a sequel
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Opportunistic engagement by designing on the street
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Values in action (ViA): combining usability, user experience and user acceptance
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Applying participatory design theory to designing evaluation methods
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Motivational aspects in energy feedback systems design
Proceedings of the 10th Brazilian Symposium on on Human Factors in Computing Systems and the 5th Latin American Conference on Human-Computer Interaction
Telematic dinner party: designing for togetherness through play and performance
Proceedings of the Designing Interactive Systems Conference
The logic of annotated portfolios: communicating the value of 'research through design'
Proceedings of the Designing Interactive Systems Conference
What we talk about when we talk about co-creative tangibles
Proceedings of the 12th Participatory Design Conference: Exploratory Papers, Workshop Descriptions, Industry Cases - Volume 2
Participation: basic concepts and research challenges
Proceedings of the 12th Participatory Design Conference: Exploratory Papers, Workshop Descriptions, Industry Cases - Volume 2
ICCHP'12 Proceedings of the 13th international conference on Computers Helping People with Special Needs - Volume Part I
kommTUi: designing communication for elderly
ICCHP'12 Proceedings of the 13th international conference on Computers Helping People with Special Needs - Volume Part I
Looking ahead: how field trials can work in iterative and exploratory design of ubicomp systems
Proceedings of the 2012 ACM Conference on Ubiquitous Computing
Proceedings of the 11th Brazilian Symposium on Human Factors in Computing Systems
IHC em contexto: o que as palavras relevam sobre ela
Proceedings of the 11th Brazilian Symposium on Human Factors in Computing Systems
How to design for transformation of behavior through interactive materiality
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Bringing the mobile context into industrial design and development
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Bannerbattle: introducing crowd experience to interaction design
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Digital form and materiality: propositions for a new approach to interaction design research
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Proceedings of the 3rd International Conference on Human Computer Interaction
Odenplan: a media façade design process
Proceedings of the 4th Media Architecture Biennale Conference: Participation
Interaction design for and with the lived body: Some implications of merleau-ponty's phenomenology
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on the theory and practice of embodied interaction in HCI and interaction design
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Designing web-connected physical artefacts for the 'aesthetic' of the home
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
HCI in the press: online public reactions to mass media portrayals of HCI research
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Reveal-it!: the impact of a social visualization projection on public awareness and discourse
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Touch style: creativity in tangible experience design
Proceedings of the 9th ACM Conference on Creativity & Cognition
Changing perspectives on evaluation in HCI: past, present, and future
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Experiences before things: a primer for the (yet) unconvinced
CHI '13 Extended Abstracts on Human Factors in Computing Systems
A load of cobbler's children: beyond the model designing processor
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Spirituality: there's an app for that! (but not a lot of research)
CHI '13 Extended Abstracts on Human Factors in Computing Systems
On top of the user experience wave: how is our work changing?
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Science vs. science: the complexities of interdisciplinary research
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Of Catwalk Technologies and Boundary Creatures
ACM Transactions on Computer-Human Interaction (TOCHI) - Special Issue of “The Turn to The Wild”
Applying the lens of sensory ethnography to sustainable HCI
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on practice-oriented approaches to sustainable HCI
Towards the counter free store: requirements for mobile sales assistants
Proceedings of the 2013 ACM conference on Pervasive and ubiquitous computing adjunct publication
The digital bookshelf: decorating with collections of digital books
Proceedings of the 2013 ACM conference on Pervasive and ubiquitous computing adjunct publication
Measurement of momentary user experience in an automotive context
Proceedings of the 5th International Conference on Automotive User Interfaces and Interactive Vehicular Applications
Interactive digital TV as revealed through words: focuses and research sources
Proceedings of the 19th Brazilian symposium on Multimedia and the web
Tracing technology diffusion of social media with culturally localized user experience approach
DUXU'13 Proceedings of the Second international conference on Design, User Experience, and Usability: health, learning, playing, cultural, and cross-cultural user experience - Volume Part II
MyPosition: sparking civic discourse by a public interactive poll visualization
Proceedings of the 17th ACM conference on Computer supported cooperative work & social computing
Perspectives on the evaluation of affective quality in social software
International Journal of Web Based Communities
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
Engaging older adults in activity group settings playing games on touch tablets
Proceedings of the 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration
Evaluating the effectiveness of audio-visual cues in immersive user interfaces
Proceedings of the 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration
Methodology for materiality: interaction design research through a material lens
Personal and Ubiquitous Computing
Structures, forms, and stuff: the materiality and medium of interaction
Personal and Ubiquitous Computing
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This paper surveys the current status of second generation HCI theory, faced with the challenges brought to HCI by the so-called third wave. In the third wave, the use context and application types are broadened, and intermixed, relative to the focus of the second wave on work. Technology spreads from the workplace to our homes and everyday lives and culture. Using these challenges the paper specifically addresses the topics of multiplicity, context, boundaries, experience and participation in order to discuss where second wave theory and conceptions can still be positioned to make a contribution as part of the maturing of our handling of the challenges brought on by the third wave.