Engaging older adults in activity group settings playing games on touch tablets

  • Authors:
  • Sonja Pedell;Jeanie Beh;Ken Mozuna;Susan Duong

  • Affiliations:
  • Swinburne University of Technology, Melbourne, Australia;Swinburne University of Technology, Melbourne, Australia;Swinburne University of Technology, Melbourne, Australia;Swinburne University of Technology, Melbourne, Australia

  • Venue:
  • Proceedings of the 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration
  • Year:
  • 2013

Quantified Score

Hi-index 0.00

Visualization

Abstract

This research develops, trials and evaluates three innovative game apps on mobile touch screen technology that addresses the needs of older adults during activity groups. The research was conducted with a group of older adults participating in the ageing-well activity program of a local council. The project assists older adults to discover and to increase their technology use in a familiar group setting. Building on established interests such as family history, cooking and movies, the study investigates how mobile technology can further these activity groups. The project aims to explore how mobile technology can be integrated in group settings (1) and to develop games suitable for these different settings (2). The paper makes recommendations for game play in older adults' activity groups using touch tablets.