When second wave HCI meets third wave challenges
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
Influencing technology adoption by older adults
Interacting with Computers
Actively engaging older adults in the development and evaluation of tablet technology
Proceedings of the 24th Australian Computer-Human Interaction Conference
What we talk about when we talk about context
Personal and Ubiquitous Computing
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This research develops, trials and evaluates three innovative game apps on mobile touch screen technology that addresses the needs of older adults during activity groups. The research was conducted with a group of older adults participating in the ageing-well activity program of a local council. The project assists older adults to discover and to increase their technology use in a familiar group setting. Building on established interests such as family history, cooking and movies, the study investigates how mobile technology can further these activity groups. The project aims to explore how mobile technology can be integrated in group settings (1) and to develop games suitable for these different settings (2). The paper makes recommendations for game play in older adults' activity groups using touch tablets.