Video conferencing as a technology to support group work: a review of its failures
CSCW '88 Proceedings of the 1988 ACM conference on Computer-supported cooperative work
Why CSCW applications fail: problems in the design and evaluationof organizational interfaces
CSCW '88 Proceedings of the 1988 ACM conference on Computer-supported cooperative work
Disembodied conduct: communication through video in a multi-media office environment
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Evaluating video as a technology for informal communication
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Videoconferencing
Presence: Teleoperators and Virtual Environments
Chit chat club: bridging virtual and physical space for social interaction
CHI '05 Extended Abstracts on Human Factors in Computing Systems
3D Videocommunication: Algorithms, concepts and real-time systems in human centred communication
3D Videocommunication: Algorithms, concepts and real-time systems in human centred communication
Staying open to interpretation: engaging multiple meanings in design and evaluation
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
When second wave HCI meets third wave challenges
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
Presence: Teleoperators and Virtual Environments
International Journal of Human-Computer Studies
Celebratory technology: new directions for food research in HCI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Embodied Social Presence Theory
HICSS '10 Proceedings of the 2010 43rd Hawaii International Conference on System Sciences
NetPot: easy meal enjoyment for distant diners
ICEC'10 Proceedings of the 9th international conference on Entertainment computing
International Journal of Human-Computer Studies
Ambient affiliates in virtual cross-organizational tourism alliances
Computers in Human Behavior
Hi-index | 0.00 |
There is an increasing desire to remain connected when physically distant and computer-mediated communication (CMC) is one means of satisfying this desire. In particular, there is a growing trend for individuals to use commercially available technology to connect with friends and family in social and leisure settings. Drawing on this trend, performative arts and existing telecommunications research, we identify the social practice of sharing a meal together as ripe for reinterpretation within CMC. We explore the opportunities to design a technology platform that supports remote guests in experiencing togetherness and playfulness within the practices of a traditional dinner party. Through both visual and aural channels as well as remote agency, the dinner guests were able to share a holistic telematic dining experience comparable to a traditional co-presence dinner. Based on the findings, we propose that one must consider the social structure and cultural background of users to inform the design of a technological intervention.