interactions
Information ecologies: using technology with heart
Information ecologies: using technology with heart
Rise of the Network Society
How We Became Posthuman: Virtual Bodies in Cybernetics, Literature, and Informatics
How We Became Posthuman: Virtual Bodies in Cybernetics, Literature, and Informatics
Digital Ground: Architecture, Pervasive Computing, and Environmental Knowing
Digital Ground: Architecture, Pervasive Computing, and Environmental Knowing
Computer
When second wave HCI meets third wave challenges
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
User sketches: a quick, inexpensive, and effective way to elicit more reflective user feedback
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
Everyware: The Dawning Age of Ubiquitous Computing
Everyware: The Dawning Age of Ubiquitous Computing
How robotic products become social products: an ethnographic study of cleaning in the home
Proceedings of the ACM/IEEE international conference on Human-robot interaction
Mobile kits and laptop trays: managing multiple devices in mobile information work
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The resourcefulness of everyday design
Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition
FEATURE: When users "do" the Ubicomp
interactions - Pencils before pixels: a primer in hand-generated sketching
It's on my other computer!: computing with multiple devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A Look into the Future Impact of ICT on Our Lives
The Information Society
Envisioning systemic effects on persons and society throughout interactive system design
Proceedings of the 7th ACM conference on Designing interactive systems
More than meets the eye: transforming the user experience of home network management
Proceedings of the 7th ACM conference on Designing interactive systems
Portable, but not mobile: a study of wireless laptops in the home
PERVASIVE'07 Proceedings of the 5th international conference on Pervasive computing
Living for the global city: mobile kits, urban interfaces, and ubicomp
UbiComp'05 Proceedings of the 7th international conference on Ubiquitous Computing
Device ecology mapper: a tool for studying users' ecosystems of interactive artifacts
CHI '09 Extended Abstracts on Human Factors in Computing Systems
From technology to domain: the context of work for end-user development
Proceedings of the 2011 iConference
Form and materiality in interaction design: a new approach to HCI
CHI '11 Extended Abstracts on Human Factors in Computing Systems
IS-EUD'11 Proceedings of the Third international conference on End-user development
Bridging Artifacts and Actors: Expertise Sharing in Organizational Ecosystems
Computer Supported Cooperative Work
The conceptual framing, design and evaluation of device ecologies for collaborative activities
International Journal of Human-Computer Studies
Dynamics in artifact ecologies
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Supporting social tasks of individuals: a matter of access to cooperation systems
CRIWG'12 Proceedings of the 18th international conference on Collaboration and Technology
A field study of multi-device workflows in distributed workspaces
Proceedings of the 2013 ACM international joint conference on Pervasive and ubiquitous computing
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Assuming that an interactive artifact cannot be fully understood by itself due to their increasing number, we explored how individual artifacts are related to each other and how those relationships can be investigated for further design and research implications. This study suggests a concept of ecology of artifacts to describe any implicit or explicit relationships among interactive artifacts in one's personal life. We conducted two types of studies -- personal inventory study and an ecology map study -- to explore multiple dimensions for understanding a personal ecology of artifacts. We expect the knowledge of artifact ecology would help designers and researchers in the field of HCI to create and analyze interactive artifacts considering their dynamic interplays in an increasingly ubiquitous technology environment.