Composing letters with a simulated listening typewriter
Communications of the ACM
Usability Engineering
Beyond Interaction Design: Beyond Human-Computer Interaction
Beyond Interaction Design: Beyond Human-Computer Interaction
External Representations Contribute to the Dynamic Construction of Ideas
DIAGRAMS '02 Proceedings of the Second International Conference on Diagrammatic Representation and Inference
CHI '03 Extended Abstracts on Human Factors in Computing Systems
Eliciting reactive and reflective feedback for a social communication tool: a multi-session approach
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Comparing usability problems and redesign proposals as input to practical systems development
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Understanding design as a social creative process
Proceedings of the 5th conference on Creativity & cognition
Getting the right design and the design right
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Usability evaluation considered harmful (some of the time)
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
More than meets the eye: transforming the user experience of home network management
Proceedings of the 7th ACM conference on Designing interactive systems
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
Participatory design workshops to evaluate multimodal applications
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
Microsketching: creating components of complex interactive products and systems
Proceedings of the seventh ACM conference on Creativity and cognition
Rapidly exploring application design through speed dating
UbiComp '07 Proceedings of the 9th international conference on Ubiquitous computing
User interface design by sketching: a complexity analysis of widget representations
Proceedings of the 2nd ACM SIGCHI symposium on Engineering interactive computing systems
Discount user-centered e-health design: a quick-but-not-dirty method
USAB'10 Proceedings of the 6th international conference on HCI in work and learning, life and leisure: workgroup human-computer interaction and usability engineering
Sketching as a tool for knowledge management: an interdisciplinary literature review on its benefits
i-KNOW '11 Proceedings of the 11th International Conference on Knowledge Management and Knowledge Technologies
Proceedings of the 2012 iConference
Analysis in practical usability evaluation: a survey study
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Framing, aligning, paradoxing, abstracting, and directing: how design mood boards work
Proceedings of the Designing Interactive Systems Conference
A small matter of design: an analysis of end users as designers
Proceedings of the 12th Participatory Design Conference: Research Papers - Volume 1
Checkpoints, hotspots and standalones: placing smart services over time and place
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Drawing practices in image-enabled collaboration
Proceedings of the 2013 conference on Computer supported cooperative work
At home with agents: exploring attitudes towards future smart energy infrastructures
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
At home with agents: exploring attitudes towards future smart energy infrastructures
IJCAI'13 Proceedings of the Twenty-Third international joint conference on Artificial Intelligence
Technology and Health Care
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Our aim is to introduce techniques that allow for active involvement of users throughout the design process, starting with the very early stages of ideation and exploration. The approach discussed in this study augments conventional usability testing with a user sketching component. We found that enabling users to sketch their ideas facilitated reflection, and provided a rich medium for discovery and communication of design ideas. We believe that this technique has the potential to complement usability testing in general, in order to generate "reflective" as opposed to purely "reactive" user feedback.