Scandinavian design: users in product development
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Creativity enhancement in problem solving: through software or process?
Management Science
i-LAND: an interactive landscape for creativity and innovation
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Individual and/versus social creativity (panel session)
C&C '99 Proceedings of the 3rd conference on Creativity & cognition
Creating creativity: user interfaces for supporting innovation
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction in the new millennium, Part 1
Designing StoryRooms: interactive storytelling spaces for children
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
From usability lab to “design collaboratorium”: reframing usability practice
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Distributed cognition: toward a new foundation for human-computer interaction research
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction in the new millennium, Part 2
User-developer cooperation in software development: building common round and usable systems
User-developer cooperation in software development: building common round and usable systems
Communications of the ACM
Proceedings of the second Nordic conference on Human-computer interaction
Cognitive mechanisms underlying the creative process
C&C '02 Proceedings of the 4th conference on Creativity & cognition
Toward an Understanding of Creative Solution Generation
HICSS '02 Proceedings of the 35th Annual Hawaii International Conference on System Sciences (HICSS'02)-Volume 8 - Volume 8
Representations and user-developer interaction in cooperative analysis and design
Human-Computer Interaction
Public social private design (PSPD)
CHI '06 Extended Abstracts on Human Factors in Computing Systems
The effect of group composition on divergent thinking in an interaction design activity
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
User sketches: a quick, inexpensive, and effective way to elicit more reflective user feedback
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
Tool support for creativity using externalizations
Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition
Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition
A framework for understanding creativity in requirements engineering
Information and Software Technology
Factor structure of web site creativity
Computers in Human Behavior
Getting inspired!: understanding how and why examples are used in creative design practice
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Integration of Creativity into Website Design
Proceedings of the 13th International Conference on Human-Computer Interaction. Part I: New Trends
Requirements for Supporting Individual Human Creativity in the Design Domain
ICEC '09 Proceedings of the 8th International Conference on Entertainment Computing
Situated design: toward an understanding of design through social creation and cultural cognition
Proceedings of the seventh ACM conference on Creativity and cognition
The efficacy of prototyping under time constraints
Proceedings of the seventh ACM conference on Creativity and cognition
Local issues, local uses: tools for robotics and sensing in community contexts
Proceedings of the seventh ACM conference on Creativity and cognition
Motivation and cohesion in agile teams
XP'07 Proceedings of the 8th international conference on Agile processes in software engineering and extreme programming
Prototyping dynamics: sharing multiple designs improves exploration, group rapport, and results
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Online design discussion sites: emerging resource for creative design
OCSC'11 Proceedings of the 4th international conference on Online communities and social computing
Designing reality-based interfaces for creative group work
C&C '11 Proceedings of the 8th ACM conference on Creativity and cognition
The effect of operational mechanisms on creativity in design
INTERACT'05 Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction
Changing the Perspective: Using a Cognitive Model to Improve thinkLets for Ideation
Journal of Management Information Systems
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
International Journal of Online Pedagogy and Course Design
Hi-index | 0.00 |
The Human-Computer Interaction community has long been concerned with design. Terms such as 'creativity' and 'innovation' are frequently used when referring to the design process and in this paper we examine what creativity is with respect to design. Design is often a collaborative and, therefore, a social activity. We review the evolution of definitions of creativity, leading to our proposal of a unified definition, we present a theoretical account of why social creativity should in principle be more productive than individual creativity. We explain findings to the contrary in terms of three social influences on creativity and suggest that research in supporting design should focus on mitigating the effects of these social influences on the creativity of design teams.