Awareness and coordination in shared workspaces
CSCW '92 Proceedings of the 1992 ACM conference on Computer-supported cooperative work
Contextual design: defining customer-centered systems
Contextual design: defining customer-centered systems
i-LAND: an interactive landscape for creativity and innovation
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
The designers' outpost: a tangible interface for collaborative web site
Proceedings of the 14th annual ACM symposium on User interface software and technology
Recognizing creative needs in user interface design
C&C '02 Proceedings of the 4th conference on Creativity & cognition
Understanding design as a social creative process
Proceedings of the 5th conference on Creativity & cognition
Designers' use of paper and the implications for informal tools
OZCHI '05 Proceedings of the 17th Australia conference on Computer-Human Interaction: Citizens Online: Considerations for Today and the Future
Reality-based interaction: unifying the new generation of interaction styles
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Designing for collaborative creative problem solving
Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition
Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition
Reality-based interaction: a framework for post-WIMP interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Exploring true multi-user multimodal interaction over a digital table
Proceedings of the 7th ACM conference on Designing interactive systems
Idea Generation Techniques among Creative Professionals
HICSS '09 Proceedings of the 42nd Hawaii International Conference on System Sciences
Space as a Resource in Creative Design Practices
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part II
Putting the physical into the digital: issues in designing hybrid interactive surfaces
Proceedings of the 23rd British HCI Group Annual Conference on People and Computers: Celebrating People and Technology
Pictionaire: supporting collaborative design work by integrating physical and digital artifacts
Proceedings of the 2010 ACM conference on Computer supported cooperative work
Model-based design and implementation of interactive spaces for information interaction
HCSE'10 Proceedings of the Third international conference on Human-centred software engineering
Toward mixed-media design studios
interactions
Designing collaborative interactive spaces
Proceedings of the International Working Conference on Advanced Visual Interfaces
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Understanding and augmenting a paper arrangement-based method
Proceedings of the 2013 ACM conference on Pervasive and ubiquitous computing adjunct publication
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
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Using affinity diagramming as an example, we investigate reality-based interfaces for supporting creative group work. Based on an observational study grounded in the reality-based interaction framework, we identified power vs. reality tradeoffs that can be addressed to find a close fit to embodied practice. Using this knowledge, we designed and implemented a digital workspace for supporting affinity diagramming. Its hybrid interaction techniques combine digital pen & paper with an interactive table and tangible tokens. An additional vertical display is used to support reflection-in-action and for enhancing discussion and coordination. A preliminary user study confirmed the applicability of our tradeoffs and the general acceptance of the tool design.