CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interacting with paper on the DigitalDesk
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Implicit structure for pen-based systems within a freeform interaction paradigm
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Back to the future: pen and paper technology supports complex group coordination
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Neural networks for pattern recognition
Neural networks for pattern recognition
Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
From Web press to Web pressure: multimedia representations and multimedia publishing
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
The metaDESK: models and prototypes for tangible user interfaces
Proceedings of the 10th annual ACM symposium on User interface software and technology
DIS '97 Proceedings of the 2nd conference on Designing interactive systems: processes, practices, methods, and techniques
Contextual design: defining customer-centered systems
Contextual design: defining customer-centered systems
i-LAND: an interactive landscape for creativity and innovation
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Augmented surfaces: a spatially continuous work space for hybrid computing environments
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Design and technology for Collaborage: collaborative collages of information on physical walls
Proceedings of the 12th annual ACM symposium on User interface software and technology
DENIM: finding a tighter fit between tools and practice for Web site design
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Sitemaps, storyboards, and specifications: a sketch of Web site design practice
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
SATIN: a toolkit for informal ink-based applications
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
Something from nothing: augmenting a paper-based work practice via multimodal interaction
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
The designer's outpost: a task-centered tangible interface for web site information design
CHI '00 Extended Abstracts on Human Factors in Computing Systems
A Tangible Evolution: System Architecture and Participatory Design
A Tangible Evolution: System Architecture and Participatory Design
Fluid interaction with high-resolution wall-size displays
Proceedings of the 14th annual ACM symposium on User interface software and technology
Where do web sites come from?: capturing and interacting with design history
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A tangible interface for organizing information using a grid
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Recognizing creative needs in user interface design
C&C '02 Proceedings of the 4th conference on Creativity & cognition
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Principles versus artifacts in computer science curriculum design
Computers & Education
The TAC paradigm: unified conceptual framework to represent Tangible User Interfaces
Proceedings of the Latin American conference on Human-computer interaction
Multimedia fliers: information sharing with digital community bulletin boards
Communities and technologies
A visual modality for the augmentation of paper
Proceedings of the 2001 workshop on Perceptive user interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
IM here: public instant messaging on large, shared displays for workgroup interactions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Papier-Mache: toolkit support for tangible input
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Sharing multimedia content with interactive public displays: a case study
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
The TAC paradigm: specifying tangible user interfaces
Personal and Ubiquitous Computing
TouchLight: an imaging touch screen and display for gesture-based interaction
Proceedings of the 6th international conference on Multimodal interfaces
Video-based document tracking: unifying your physical and electronic desktops
Proceedings of the 17th annual ACM symposium on User interface software and technology
Paper windows: interaction techniques for digital paper
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
PlayAnywhere: a compact interactive tabletop projection-vision system
Proceedings of the 18th annual ACM symposium on User interface software and technology
The proximity factor: impact of distance on co-located collaboration
GROUP '05 Proceedings of the 2005 international ACM SIGGROUP conference on Supporting group work
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Coeno: enhancing face-to-face collaboration
Proceedings of the 2005 international conference on Augmented tele-existence
Supporting creative and reflective processes
International Journal of Human-Computer Studies
Shared family calendars: Promoting symmetry and accessibility
ACM Transactions on Computer-Human Interaction (TOCHI)
Mobile visual interaction: enhancing local communication and collaboration with visual interactions
MUM '06 Proceedings of the 5th international conference on Mobile and ubiquitous multimedia
A computer support tool for the early stages of architectural design
Interacting with Computers
Siftables: towards sensor network user interfaces
Proceedings of the 1st international conference on Tangible and embedded interaction
Designing for collaborative creative problem solving
Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition
Eyepatch: prototyping camera-based interaction through examples
Proceedings of the 20th annual ACM symposium on User interface software and technology
Personal and Ubiquitous Computing
Ubicomp challenges in collaborative scheduling: Pin&Play at the Göteborg film festival
Personal and Ubiquitous Computing
Notation and representation in collaborative object-oriented design: an observational study
Proceedings of the 22nd annual ACM SIGPLAN conference on Object-oriented programming systems and applications
Papiercraft: A gesture-based command system for interactive paper
ACM Transactions on Computer-Human Interaction (TOCHI)
Digital paper bookmarks: collaborative structuring, indexing and tagging of paper documents
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Exploring true multi-user multimodal interaction over a digital table
Proceedings of the 7th ACM conference on Designing interactive systems
KES '08 Proceedings of the 12th international conference on Knowledge-Based Intelligent Information and Engineering Systems, Part II
Towards more paper-like input: flexible input devices for foldable interaction styles
Proceedings of the 21st annual ACM symposium on User interface software and technology
Range: exploring implicit interaction through electronic whiteboard design
Proceedings of the 2008 ACM conference on Computer supported cooperative work
DENIM: an informal web site design tool inspired by observations of practice
Human-Computer Interaction
Designing pen-and-paper user interfaces for interaction with documents
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Multi-finger interactions with papers on augmented tabletops
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Tabletop displays for small group study: affordances of paper and digital materials
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Towards a sensible integration of paper-based tangible user interfaces into creative work processes
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Tangible interactions in a digital age: Medium and graphic visualization in design journals
Artificial Intelligence for Engineering Design, Analysis and Manufacturing
Tangible user interface laboratory: Teaching tangible interaction design in practice
Artificial Intelligence for Engineering Design, Analysis and Manufacturing
Ubiquitous Computing for Capture and Access
Foundations and Trends in Human-Computer Interaction
Augmented Collaborative Card-Based Creative Activity with Digital Pens
Proceedings of the 13th International Conference on Human-Computer Interaction. Part I: New Trends
Augmenting Sticky Notes as an I/O Interface
UAHCI '09 Proceedings of the 5th International on ConferenceUniversal Access in Human-Computer Interaction. Part II: Intelligent and Ubiquitous Interaction Environments
Rapidly Prototyping Marker Based Tangible User Interfaces
VMR '09 Proceedings of the 3rd International Conference on Virtual and Mixed Reality: Held as Part of HCI International 2009
A specification paradigm for the design and implementation of tangible user interfaces
ACM Transactions on Computer-Human Interaction (TOCHI)
Understanding Multi-touch Manipulation for Surface Computing
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part II
Probing the need for mobile technologies for designers
IASTED-HCI '07 Proceedings of the Second IASTED International Conference on Human Computer Interaction
Cartouche: conventions for tangibles bridging diverse interactive systems
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Pictionaire: supporting collaborative design work by integrating physical and digital artifacts
Proceedings of the 2010 ACM conference on Computer supported cooperative work
The NiCE Discussion Room: Integrating Paper and Digital Media to Support Co-Located Group Meetings
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A cross-device spatial workspace supporting artifact-mediated collaboration in interaction design
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Tangible User Interfaces: Past, Present, and Future Directions
Foundations and Trends in Human-Computer Interaction
Physical and digital media usage patterns on interactive tabletop surfaces
ACM International Conference on Interactive Tabletops and Surfaces
Sketching interactive systems with sketchify
ACM Transactions on Computer-Human Interaction (TOCHI)
Geckos: combining magnets and pressure images to enable new tangible-object design and interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
MemTable: an integrated system for capture and recall of shared histories in group workspaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Move-it: interactive sticky notes actuated by shape memory alloys
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Playbook: revision control and comparison for interactive mockups
IS-EUD'11 Proceedings of the Third international conference on End-user development
Applying gesture command input method for pen-based group KJ system
KES'11 Proceedings of the 15th international conference on Knowledge-based and intelligent information and engineering systems - Volume Part III
Making sense of communication associated with artifacts during early design activity
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part I
Affinitytable - a hybrid surface for supporting affinity diagramming
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part III
Designing reality-based interfaces for creative group work
C&C '11 Proceedings of the 8th ACM conference on Creativity and cognition
Displays in the wild: understanding the dynamics and evolution of a display ecology
PERVASIVE'06 Proceedings of the 4th international conference on Pervasive Computing
Computer support for collaborative data analysis: augmenting paper affinity diagrams
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
Supporting business model modelling: a compromise between creativity and constraints
TAMODIA'09 Proceedings of the 8th international conference on Task Models and Diagrams for User Interface Design
WebTicket: account management using printable tokens
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
User interface design by collaborative sketching
Proceedings of the Designing Interactive Systems Conference
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Requirements sensemaking using concept maps
HCSE'12 Proceedings of the 4th international conference on Human-Centered Software Engineering
Supporting creative collaboration in globally distributed companies
Proceedings of the 2013 conference on Computer supported cooperative work
Light on horizontal interactive surfaces: Input space for tabletop computing
ACM Computing Surveys (CSUR)
Understanding and augmenting a paper arrangement-based method
Proceedings of the 2013 ACM conference on Pervasive and ubiquitous computing adjunct publication
Move-it sticky notes providing active physical feedback through motion
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
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In our previous studies into web design, we found that pens, paper, walls, and tables were often used for explaining, developing, and communicating ideas during the early phases of design. These wall-scale paper-based design practices inspired The Designers' Outpost, a tangible user interface that combines the affordances of paper and large physical workspaces with the advantages of electronic media to support information design. With Outpost, users collaboratively author web site information architectures on an electronic whiteboard using physical media (Post-it notes and images), structuring and annotating that information with electronic pens. This interaction is enabled by a touch-sensitive SMART Board augmented with a robust computer vision system, employing a rear-mounted video camera for capturing movement and a front-mounted high-resolution camera for capturing ink. We conducted a participatory design study with fifteen professional web designers. The study validated that Outpost supports information architecture work practice, and led to our adding support for fluid transitions to other tools.