Preserving knowledge in design projects: what designers need to know
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
Low vs. high-fidelity prototyping debate
interactions
Interactive sketching for the early stages of user interface design
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Ambiguous intentions: a paper-like interface for creative design
Proceedings of the 9th annual ACM symposium on User interface software and technology
SKETCH: an interface for sketching 3D scenes
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
DENIM: finding a tighter fit between tools and practice for Web site design
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Video artifacts for design: bridging the Gap between abstraction and detail
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Sitemaps, storyboards, and specifications: a sketch of Web site design practice
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
DEMAIS: designing multimedia applications with interactive storyboards
MULTIMEDIA '01 Proceedings of the ninth ACM international conference on Multimedia
The designers' outpost: a tangible interface for collaborative web site
Proceedings of the 14th annual ACM symposium on User interface software and technology
A visual language for sketching large and complex interactive designs
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Demais: a behavior-sketching tool for early multimedia design
Demais: a behavior-sketching tool for early multimedia design
INTERACTING with sketched interface designs: an evaluation study
CHI '04 Extended Abstracts on Human Factors in Computing Systems
ARIS: an interface for application relocation in an interactive space
GI '04 Proceedings of the 2004 Graphics Interface Conference
An evaluation of techniques for controlling focus+context screens
GI '04 Proceedings of the 2004 Graphics Interface Conference
The calder toolkit: wired and wireless components for rapidly prototyping interactive devices
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
SketchiXML: towards a multi-agent design tool for sketching user interfaces based on USIXML
TAMODIA '04 Proceedings of the 3rd annual conference on Task models and diagrams
Supporting UI design by sketch and speech recognition
TAMODIA '04 Proceedings of the 3rd annual conference on Task models and diagrams
Designers' use of paper and the implications for informal tools
OZCHI '05 Proceedings of the 17th Australia conference on Computer-Human Interaction: Citizens Online: Considerations for Today and the Future
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
PICTIOL: a case study in participatory design
OZCHI '06 Proceedings of the 18th Australia conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments
Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition
Connector semantics for sketched diagram recognition
AUIC '07 Proceedings of the eight Australasian conference on User interface - Volume 64
SketchWizard: Wizard of Oz prototyping of pen-based user interfaces
Proceedings of the 20th annual ACM symposium on User interface software and technology
Papiercraft: A gesture-based command system for interactive paper
ACM Transactions on Computer-Human Interaction (TOCHI)
OZCHI '07 Proceedings of the 19th Australasian conference on Computer-Human Interaction: Entertaining User Interfaces
Levels of formality in diagram presentation
OZCHI '07 Proceedings of the 19th Australasian conference on Computer-Human Interaction: Entertaining User Interfaces
Ink features for diagram recognition
SBIM '07 Proceedings of the 4th Eurographics workshop on Sketch-based interfaces and modeling
A toolkit approach to sketched diagram recognition
BCS-HCI '07 Proceedings of the 21st British HCI Group Annual Conference on People and Computers: HCI...but not as we know it - Volume 1
Effect of fidelity in diagram presentation
BCS-HCI '08 Proceedings of the 22nd British HCI Group Annual Conference on People and Computers: Culture, Creativity, Interaction - Volume 1
Computational Support for Sketching in Design: A Review
Foundations and Trends in Human-Computer Interaction
Picking Up Artifacts: Storyboarding as a Gateway to Reuse
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part II
DigiShare - a participative methodology to build linked user interfaces
HCI '08 Proceedings of the Third IASTED International Conference on Human Computer Interaction
Generating systems from multiple sketched models
Journal of Visual Languages and Computing
How to support designers in getting hold of the immaterial material of software
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Trainable sketch recognizer for graphical user interface design
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction
Multi-fidelity prototyping of user interfaces
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction
User interface design by sketching: a complexity analysis of widget representations
Proceedings of the 2nd ACM SIGCHI symposium on Engineering interactive computing systems
Improving interaction models for generating and managing alternative ideas during early design work
Proceedings of Graphics Interface 2010
AUIC '09 Proceedings of the Tenth Australasian Conference on User Interfaces - Volume 93
SketchNode: intelligent sketching support and formal diagramming
Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction
How a freeform spatial interface supports simple problem solving tasks
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Estendendo a linguagem MoLIC para o projeto conjunto de interação e interface
Proceedings of the IX Symposium on Human Factors in Computing Systems
Recognizing sketched multistroke primitives
ACM Transactions on Interactive Intelligent Systems (TiiS)
A sketching tool for designing anyuser, anyplatform, anywhere user interfaces
INTERACT'05 Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction
GAMBIT: Addressing multi-platform collaborative sketching with html5
Proceedings of the 4th ACM SIGCHI symposium on Engineering interactive computing systems
Addressing multi-platform collaborative sketching
Proceedings of the 4th ACM SIGCHI symposium on Engineering interactive computing systems
User interface design by collaborative sketching
Proceedings of the Designing Interactive Systems Conference
A data collection tool for sketched diagrams
SBM'08 Proceedings of the Fifth Eurographics conference on Sketch-Based Interfaces and Modeling
UISKEI++: multi-device wizard of oz prototyping
Proceedings of the 5th ACM SIGCHI symposium on Engineering interactive computing systems
Electronic sketching on a multi-platform context: A pilot study with developers
International Journal of Human-Computer Studies
Hi-index | 0.01 |
DEMAIS is an informal design tool that we claim helps a multimedia designer explore and communicate temporal and interactive (behavioral) design ideas better than existing tools. This paper seeks to empirically validate our claim. We report on an evaluation comparing DEMAIS to pencil and paper and Authorware for the exploration and communication of behavior in early multimedia design. The main results are that (i) DEMAIS was better than Authorware for both exploring and communicating behavior, (ii) DEMAIS was better than pencil and paper for communicating behavior, and (iii) DEMAIS was able to capture most of a designer's behavioral design ideas. Our results show that DEMAIS bridges the early investment/communication gap that exists among current multimedia design tools.