IBM computer usability satisfaction questionnaires: psychometric evaluation and instructions for use
International Journal of Human-Computer Interaction
The cognitive ergonomics of knowledge-based design support systems
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Experimentation in software engineering: an introduction
Experimentation in software engineering: an introduction
The designers' outpost: a tangible interface for collaborative web site
Proceedings of the 14th annual ACM symposium on User interface software and technology
Recognizing creative needs in user interface design
C&C '02 Proceedings of the 4th conference on Creativity & cognition
Functions of sketching in design idea generation meetings
C&C '02 Proceedings of the 4th conference on Creativity & cognition
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Guest Editors' Introduction: Interacting with Digital Tabletops
IEEE Computer Graphics and Applications
Interaction Design: Beyond Human Computer Interaction
Interaction Design: Beyond Human Computer Interaction
Let's go to the whiteboard: how and why software developers use drawings
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Encouraging contribution to shared sketches in brainstorming meetings
CHI '07 Extended Abstracts on Human Factors in Computing Systems
System guidelines for co-located, collaborative work on a tabletop display
ECSCW'03 Proceedings of the eighth conference on European Conference on Computer Supported Cooperative Work
Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition
Design as exploration: creating interface alternatives through parallel authoring and runtime tuning
Proceedings of the 21st annual ACM symposium on User interface software and technology
DENIM: an informal web site design tool inspired by observations of practice
Human-Computer Interaction
Effect of fidelity in diagram presentation
BCS-HCI '08 Proceedings of the 22nd British HCI Group Annual Conference on People and Computers: Culture, Creativity, Interaction - Volume 1
How designers design and program interactive behaviors
VLHCC '08 Proceedings of the 2008 IEEE Symposium on Visual Languages and Human-Centric Computing
Computational Support for Sketching in Design: A Review
Foundations and Trends in Human-Computer Interaction
Sketching sketching: outlines of a collaborative design method
Proceedings of the 23rd British HCI Group Annual Conference on People and Computers: Celebrating People and Technology
WebSurface: an interface for co-located collaborative information gathering
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Actions speak loudly with words: unpacking collaboration around the table
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Let's go from the whiteboard: supporting transitions in work through whiteboard capture and reuse
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The NiCE Discussion Room: Integrating Paper and Digital Media to Support Co-Located Group Meetings
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A cross-device spatial workspace supporting artifact-mediated collaboration in interaction design
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Multi-fidelity prototyping of user interfaces
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction
Software design sketching with calico
Proceedings of the IEEE/ACM international conference on Automated software engineering
Integrating a multitouch kiosk system with mobile devices and multimodal interaction
ACM International Conference on Interactive Tabletops and Surfaces
Collaborative sketching with distributed displays and multimodal interfaces
ACM International Conference on Interactive Tabletops and Surfaces
MemTable: an integrated system for capture and recall of shared histories in group workspaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Assessing lag perception in electronic sketching
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
UISKEI++: multi-device wizard of oz prototyping
Proceedings of the 5th ACM SIGCHI symposium on Engineering interactive computing systems
Enhancing collaborative sketching activities with context-aware adaptation guidelines
Proceedings of the 19th Brazilian symposium on Multimedia and the web
Electronic sketching on a multi-platform context: A pilot study with developers
International Journal of Human-Computer Studies
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User interface design consists of a collaborative activity where various stakeholders can all sketch the future interactive system at different levels of fidelity on different devices and computing platforms. User interfaces sketches are also intended to support prototypes on multiple computing platforms and operating systems that all impose their own capabilities and constraints. In order to support the needs for user interface design by sketching, this paper describes Gambit, a multi-platform system that provides a light-weight approach for prototyping graphical user interfaces by sketching with HTML5. The paper reports on an experiment for the most preferred platform/devices for three primary sketching functions by designers and developers in a Gambit-supported session.