Exploratory user interface design using scenarios and prototypes
Proceedings of the fifth conference of the British Computer Society, Human-Computer Interaction Specialist Group on People and computers V
The use of guidelines in interface design
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Twenty-two tips for a happier, healthier prototype
interactions
Communications of the ACM
A Practical Guide to Usability Testing
A Practical Guide to Usability Testing
Paper versus computer implementations as mockup scenarios for heuristic evaluation
INTERACT '90 Proceedings of the IFIP TC13 Third Interational Conference on Human-Computer Interaction
interactions
Instituting integrated workflow development
interactions
DEMAIS: designing multimedia applications with interactive storyboards
MULTIMEDIA '01 Proceedings of the ninth ACM international conference on Multimedia
Experiences in the design of the well, a group communication device for teleconviviality
Proceedings of the tenth ACM international conference on Multimedia
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Exploring New Uses of Video with VideoSpace
EHCI '01 Proceedings of the 8th IFIP International Conference on Engineering for Human-Computer Interaction
Teaching technology for community
Managing IT in government business & communities
Using storyboards to guide virtual world design
Proceedings of the 2004 conference on Interaction design and children: building a community
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Getting the right design and the design right
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
PICTIOL: a case study in participatory design
OZCHI '06 Proceedings of the 18th Australia conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments
Towards developing assistive haptic feedback for visually impaired internet users
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Adapting paper prototyping for designing user interfaces for multiple display environments
Personal and Ubiquitous Computing - Special Issue: User-centred design and evaluation of ubiquitous groupware
The anatomy of prototypes: Prototypes as filters, prototypes as manifestations of design ideas
ACM Transactions on Computer-Human Interaction (TOCHI)
Enhancing experience prototyping by the help of mixed-fidelity prototypes
Mobility '07 Proceedings of the 4th international conference on mobile technology, applications, and systems and the 1st international symposium on Computer human interaction in mobile technology
Display-Action-Response Model for User Interface Requirements: Case Study
REV '07 Proceedings of the Second International Workshop on Requirements Engineering Visualization
FearNot! Involving Children in the Design of a Virtual Learning Environment
International Journal of Artificial Intelligence in Education
Representations and user-developer interaction in cooperative analysis and design
Human-Computer Interaction
Rapid and rich prototyping: proof of concepts for experience
ECCE '08 Proceedings of the 15th European conference on Cognitive ergonomics: the ergonomics of cool interaction
Model-Driven Prototyping for Corporate Software Specification
Engineering Interactive Systems
The people-prototype problem: understanding the interaction between prototype format and user group
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Agile human-centered software engineering
BCS-HCI '07 Proceedings of the 21st British HCI Group Annual Conference on People and Computers: HCI...but not as we know it - Volume 1
User-Centered Design Stories: Real-World UCD Case Studies
User-Centered Design Stories: Real-World UCD Case Studies
FEATURE: "Paper in screen" prototyping: an agile technique to anticipate the mobile experience
interactions - The Waste Manifesto
interactions - The Waste Manifesto
Proceedings of the 13th International Conference on Human-Computer Interaction. Part I: New Trends
High-Fidelity Prototyping of Interactive Systems Can Be Formal Too
Proceedings of the 13th International Conference on Human-Computer Interaction. Part I: New Trends
Prototyping corporate user interfaces: towards a visual specification of interactive systems
IASTED-HCI '07 Proceedings of the Second IASTED International Conference on Human Computer Interaction
DSVIS'06 Proceedings of the 13th international conference on Interactive systems: Design, specification, and verification
Mixed-fidelity prototyping of user interfaces
DSVIS'06 Proceedings of the 13th international conference on Interactive systems: Design, specification, and verification
Agile methods and visual specification in software development: a chance to ensure universal access
UAHCI'07 Proceedings of the 4th international conference on Universal access in human computer interaction: coping with diversity
CRUISER: a cross-discipline user interface and software engineering lifecycle
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction design and usability
Multi-fidelity prototyping of user interfaces
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction
Lo-fi prototyping to design interactive-tabletop applications for children
Proceedings of the 9th International Conference on Interaction Design and Children
User interface design by sketching: a complexity analysis of widget representations
Proceedings of the 2nd ACM SIGCHI symposium on Engineering interactive computing systems
Visual design of physical user interfaces for NFC-based mobile interaction
Proceedings of the 8th ACM Conference on Designing Interactive Systems
The impact of concept (re)presentation on users' evaluation and perception
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
User-centred design for a mobile learning application
Proceedings of the 3rd Mexican Workshop on Human Computer Interaction
Enhancing use cases with screen designs
CEE-SET'08 Proceedings of the Third IFIP TC 2 Central and East European conference on Software engineering techniques
Integrating prototyping into the SOFL three-step modeling approach
ICFEM'11 Proceedings of the 13th international conference on Formal methods and software engineering
User centred rapid application development
RISE'05 Proceedings of the Second international conference on Rapid Integration of Software Engineering Techniques
Visual fidelity of video prototypes and user feedback: a case study
BCS-HCI '11 Proceedings of the 25th BCS Conference on Human-Computer Interaction
Designing interaction with media façades: a case study
Proceedings of the Designing Interactive Systems Conference
Exploring the role of drama and storyboarding in learner-centered scenario generation
Intelligent Decision Technologies
Remote participatory prototyping enabled by emerging social technologies
Proceedings of the 12th Participatory Design Conference: Exploratory Papers, Workshop Descriptions, Industry Cases - Volume 2
Teaching Tornado: from communication models to releases
Proceedings of the 8th edition of the Educators' Symposium
Prototyping in PLACE: a scalable approach to developing location-based apps and games
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interactive prototyping of tabletop and surface applications
Proceedings of the 5th ACM SIGCHI symposium on Engineering interactive computing systems
Understanding the fidelity effect when evaluating games with children
Proceedings of the 12th International Conference on Interaction Design and Children
The media façade toolkit: prototyping and simulating interaction with media façades
Proceedings of the 2013 ACM international joint conference on Pervasive and ubiquitous computing
Investigating the fidelity effect when evaluating game prototypes with children
BCS-HCI '13 Proceedings of the 27th International BCS Human Computer Interaction Conference
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