IBM computer usability satisfaction questionnaires: psychometric evaluation and instructions for use
International Journal of Human-Computer Interaction
Scenario-based design: envisioning work and technology in system development
Scenario-based design: envisioning work and technology in system development
Low vs. high-fidelity prototyping debate
interactions
Bridging physical and virtual worlds with electronic tags
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
An Introduction to RFID Technology
IEEE Pervasive Computing
Requesting Pervasive Services by Touching RFID Tags
IEEE Pervasive Computing
Designing Interactions
Mobile interaction with visual and RFID tags: a field study on user perceptions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Implementing Physical Hyperlinks for Mobile Applications Using RFID Tags
IDEAS '07 Proceedings of the 11th International Database Engineering and Applications Symposium
Experiencing real-world interaction: results from a NFC user experience field trial
Proceedings of the 9th international conference on Human computer interaction with mobile devices and services
Touch-based user interface for elderly users
Proceedings of the 9th international conference on Human computer interaction with mobile devices and services
Touch & interact: touch-based interaction of mobile phones with displays
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
Hacking, Mashing, Gluing: Understanding Opportunistic Design
IEEE Pervasive Computing
Sketching User Experiences: Getting the Design Right and the Right Design
Sketching User Experiences: Getting the Design Right and the Right Design
Improving the accessibility of NFC/RFID-based mobile interaction through learnability and guidance
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
Perci: Pervasive Service Interaction with the Internet of Things
IEEE Internet Computing
PERVASIVE'07 Proceedings of the 5th international conference on Pervasive computing
Spatial co-location for device association: the connected object way
Proceedings of the 2011 international workshop on Networking and object memories for the internet of things
Designing tangible user interfaces for NFC phones
Advances in Human-Computer Interaction
NFC provided user friendliness for technologically advanced services
HCI International'13 Proceedings of the 15th international conference on Human Interface and the Management of Information: information and interaction for health, safety, mobility and complex environments - Volume Part II
Ecosystem scenarios for cloud-based NFC payments
Proceedings of the Fifth International Conference on Management of Emergent Digital EcoSystems
Towards interactive smart spaces
Journal of Ambient Intelligence and Smart Environments - Context Awareness
Hi-index | 0.00 |
Near Field Communication (NFC) can facilitate mobile interaction with everyday objects, associated digital information and ubiquitous services. Despite the simplicity of the touch-like interaction between mobile devices and tagged physical objects, most people are still unfamiliar with this physical interaction, resulting in various usability problems. In order to improve mobile interaction with NFC-tagged objects, that serve as physical user interfaces (UI), we examine various aspects of their visual design. We identify different phases of mobile interaction with tagged objects and apply a user centered design process to create and evaluate different symbols for these phases. We report on the iterative design of NFC-symbols and physical UIs using low- and high-fidelity prototyping and present the results of a user study which was carried out with an experience prototype for an advertising scenario.