Low vs. high-fidelity prototyping debate
interactions
The usability engineering lifecycle: a practitioner's handbook for user interface design
The usability engineering lifecycle: a practitioner's handbook for user interface design
Extreme programming explained: embrace change
Extreme programming explained: embrace change
Hedonic and ergonomic quality aspects determine a software's appeal
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Usability engineering: scenario-based development of human-computer interaction
Usability engineering: scenario-based development of human-computer interaction
A Pattern Approach to Interaction Design
A Pattern Approach to Interaction Design
Agile Software Development in the Large: Diving Into the Deep
Agile Software Development in the Large: Diving Into the Deep
Thoughtful Interaction Design: A Design Perspective on Information Technology
Thoughtful Interaction Design: A Design Perspective on Information Technology
Human-centered design considered harmful
interactions - Ambient intelligence: exploring our living environment
Human-Centered Software Engineering - Integrating Usability in the Development Process (Human-Computer Interaction Series)
Physicality quantitative evaluation method
Proceedings of the 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration
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This article seeks to close the gap between software engineering and human-computer interaction by indicating interdisciplinary interfaces of SE and HCI lifecycles. We present a cross-discipline user interface design lifecycle that integrates SE and HCI under the umbrella of agile development.