A pattern approach to interaction design
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Conducting a realistic electronic orchestra
Proceedings of the 14th annual ACM symposium on User interface software and technology
Applying patterns of cooperative interaction to work (re)design: e-government and planning
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Evaluating pattern languages in participatory design
CHI '02 Extended Abstracts on Human Factors in Computing Systems
Patterns in practice: a workshop for UI designers
CHI '02 Extended Abstracts on Human Factors in Computing Systems
Collaborative Innovation Tools
Proceedings of the Joint JSAI 2001 Workshop on New Frontiers in Artificial Intelligence
DSV-IS '02 Proceedings of the 9th International Workshop on Interactive Systems. Design, Specification, and Verification
Perspectives on HCI patterns: concepts and tools
CHI '03 Extended Abstracts on Human Factors in Computing Systems
The human-computer interaction handbook
Patterns, frameworks, and middleware: their synergistic relationships
Proceedings of the 25th International Conference on Software Engineering
Linking usability to software architecture patterns through general scenarios
Journal of Systems and Software - Special issue on: Software architecture - Engineering quality attributes
Concepts for usable patterns of groupware applications
GROUP '03 Proceedings of the 2003 international ACM SIGGROUP conference on Supporting group work
Interpersonal trust in online partnerships: the challenge of representation
Trust in knowledge management and systems in organizations
interactions
What makes a good user interface pattern language?
AUIC '04 Proceedings of the fifth conference on Australasian user interface - Volume 28
Human-computer-human interaction patterns: workshop on the human role in HCI patterns
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Applying the Domain Theory to Design for Reuse
BT Technology Journal
Development and evaluation of emerging design patterns for ubiquitous computing
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Different types of patterns for online-booking systems
TAMODIA '04 Proceedings of the 3rd annual conference on Task models and diagrams
Designing the spectator experience
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A transformation strategy for multi-device menus and toolbars
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Managing UI pattern collections
CHINZ '05 Proceedings of the 6th ACM SIGCHI New Zealand chapter's international conference on Computer-human interaction: making CHI natural
Design Patterns Approach for Usage Analysis in Re-engineering Process of Learning Systems
ICALT '05 Proceedings of the Fifth IEEE International Conference on Advanced Learning Technologies
Creating a context for musical innovation: a NIME curriculum
NIME '02 Proceedings of the 2002 conference on New interfaces for musical expression
You're the conductor: a realistic interactive conducting system for children
NIME '04 Proceedings of the 2004 conference on New interfaces for musical expression
Bangarama: creating music with headbanging
NIME '05 Proceedings of the 2005 conference on New interfaces for musical expression
Automated Prototyping of User Interfaces Based on UML Scenarios
Automated Software Engineering
Color patterns para aplicação de cores em projetos web focados em EAD
CLIHC '05 Proceedings of the 2005 Latin American conference on Human-computer interaction
Automated user interface engineering with a pattern reflecting programming language
Automated Software Engineering
iSymphony: an adaptive interactive orchestral conducting system for digital audio and video streams
CHI '06 Extended Abstracts on Human Factors in Computing Systems
MICON a music stand for interactive conducting
NIME '06 Proceedings of the 2006 conference on New interfaces for musical expression
The impact of pre-patterns on the design of digital home applications
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Groupware development support with technology patterns
International Journal of Human-Computer Studies
Pattern-based development of user-friendly web applications
ICWE '06 Workshop proceedings of the sixth international conference on Web engineering
Patterns for essential use case bodies
CRPIT '02 Proceedings of the 2002 conference on Pattern languages of programs - Volume 13
Focussing on a standard pattern form: the development and evaluation of MUIP
CHINZ '06 Proceedings of the 7th ACM SIGCHI New Zealand chapter's international conference on Computer-human interaction: design centered HCI
A framework to support the design of learning objects based on the Cog-Learn Pattern Language
WebMedia '06 Proceedings of the 12th Brazilian Symposium on Multimedia and the web
The place probe: exploring a sense of place in real and virtual environments
Presence: Teleoperators and Virtual Environments - Special issue: 2004 workshop on VR design and evaluation
Fast-tracking product innovation
CHI '07 Extended Abstracts on Human Factors in Computing Systems
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Model-based user interface engineering with design patterns
Journal of Systems and Software
REXband: a multi-user interactive exhibit for exploring medieval music
NIME '07 Proceedings of the 7th international conference on New interfaces for musical expression
Towards a pattern language approach to establishing personal authoring environments in e-learning
WBED'07 Proceedings of the sixth conference on IASTED International Conference Web-Based Education - Volume 2
Design patterns for sociality in human-robot interaction
Proceedings of the 3rd ACM/IEEE international conference on Human robot interaction
A New Framework for Theory-Based Interaction Design Applied to Serendipitous Information Retrieval
ACM Transactions on Computer-Human Interaction (TOCHI)
HCI@aachen: experiments in the future of media and mobility
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Patterns and computer game design innovation
IE '07 Proceedings of the 4th Australasian conference on Interactive entertainment
Software pre-patterns as architectural knowledge
Proceedings of the 3rd international workshop on Sharing and reusing architectural knowledge
Visual representation of web design patterns for end-users
AVI '08 Proceedings of the working conference on Advanced visual interfaces
Proceedings of the 2006 conference on Pattern languages of programs
Designing Engaging Interaction with Contextual Patterns for an Educational Game
Edutainment '08 Proceedings of the 3rd international conference on Technologies for E-Learning and Digital Entertainment
Pattern Languages as Tool for Discount Usability Engineering
Interactive Systems. Design, Specification, and Verification
Multimodal interfaces design issues: the fusion of well-designed voice and graphical user interfaces
Proceedings of the 26th annual ACM international conference on Design of communication
Steps in Identifying Interaction Design Patterns for Multimodal Systems
HCSE-TAMODIA '08 Proceedings of the 2nd Conference on Human-Centered Software Engineering and 7th International Workshop on Task Models and Diagrams
Generating and Optimizing Graphical User Interfaces for Semantic Service Compositions
ER '08 Proceedings of the 27th International Conference on Conceptual Modeling
USAB '08 Proceedings of the 4th Symposium of the Workgroup Human-Computer Interaction and Usability Engineering of the Austrian Computer Society on HCI and Usability for Education and Work
How computers can help teachers to produce cultural sensitive web-based learning material
Proceedings of the VIII Brazilian Symposium on Human Factors in Computing Systems
Task patterns for e-government services
Proceedings of the VIII Brazilian Symposium on Human Factors in Computing Systems
Engaging Patterns: Challenges and Means Shown by an Example
Engineering Interactive Systems
The theoretical foundation and validity of a component-based usability questionnaire
Behaviour & Information Technology
Bringing usability to industrial control systems
CHI '09 Extended Abstracts on Human Factors in Computing Systems
XPLML: a HCI pattern formalizing and unifying approach
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Agile human-centered software engineering
BCS-HCI '07 Proceedings of the 21st British HCI Group Annual Conference on People and Computers: HCI...but not as we know it - Volume 1
Applying Usability Patterns in e-Commerce Applications
Proceedings of the 2008 conference on Techniques and Applications for Mobile Commerce: Proceedings of TAMoCo 2008
Design patterns for user interface for mobile applications
Advances in Engineering Software
Are User Interface Pattern Languages Usable? A Report from the Trenches
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part II
Enhancing user interface design patterns with design rationale structures
Proceedings of the 27th ACM international conference on Design of communication
Sketching sketching: outlines of a collaborative design method
Proceedings of the 23rd British HCI Group Annual Conference on People and Computers: Celebrating People and Technology
Cognitive learning efficiency through the use of design patterns in teaching
Computers & Education
The smart internet: transforming the web for the user
CASCON '09 Proceedings of the 2009 Conference of the Center for Advanced Studies on Collaborative Research
Patterns or claims: do they help in communicating design advice?
OZCHI '09 Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
Learning and studying interaction design through design patterns
Proceedings of the 15th Conference on Pattern Languages of Programs
First-person cooking: a dual-perspective interactive kitchen counter
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Automating UI guidelines verification by leveraging pattern based UI and model based development
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Using an interaction-as-conversation diagram as a glue language for HCI design patterns on the web
TAMODIA'06 Proceedings of the 5th international conference on Task models and diagrams for users interface design
Meta-design to face co-evolution and communication gaps between users and designers
UAHCI'07 Proceedings of the 4th international conference on Universal access in human computer interaction: coping with diversity
Interaction design patterns for classroom environments
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: applications and services
Proceedings of the 14th Conference on Pattern Languages of Programs
CRUISER: a cross-discipline user interface and software engineering lifecycle
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction design and usability
Using patterns to support the design of flexible user interaction
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction design and usability
A pattern-based framework for the exploration of design alternatives
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction design and usability
HCI design patterns for PDA running space structured applications
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction design and usability
Exploring usability needs by human-computer interaction patterns
TAMODIA'07 Proceedings of the 6th international conference on Task models and diagrams for user interface design
UI-HCII'07 Proceedings of the 2nd international conference on Usability and internationalization
Designing for auditory web access: accessibility and cellphone users
Proceedings of the 2010 International Cross Disciplinary Conference on Web Accessibility (W4A)
Paper-based multimedia interaction as learning tool for disabled children
Proceedings of the 9th International Conference on Interaction Design and Children
Design pattern TRABING: touchscreen-based input technique for people affected by intention tremor
Proceedings of the 2nd ACM SIGCHI symposium on Engineering interactive computing systems
Generative pattern-based design of user interfaces
Proceedings of the 1st International Workshop on Pattern-Driven Engineering of Interactive Computing Systems
Bringing formalism and unification to human-computer interaction design patterns
Proceedings of the 1st International Workshop on Pattern-Driven Engineering of Interactive Computing Systems
Formalising design and interaction patterns and their relationships
Proceedings of the 1st International Workshop on Pattern-Driven Engineering of Interactive Computing Systems
A visual tool for using design patterns as pattern languages
Proceedings of the International Conference on Advanced Visual Interfaces
User requirements for a web based spreadsheet-mediated collaboration
Proceedings of the International Conference on Advanced Visual Interfaces
A design pattern language for accessible web sites
Proceedings of the International Conference on Advanced Visual Interfaces
Hive-mind space model for creative, collaborative design
DESIRE '10 Proceedings of the 1st DESIRE Network Conference on Creativity and Innovation in Design
A pattern language for sound design in games
Proceedings of the 5th Audio Mostly Conference: A Conference on Interaction with Sound
User experience (UX) patterns for audio-visual networked applications: inspirations for design
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Improving multimodal interaction design with the MMWA authoring environment
Proceedings of the 28th ACM International Conference on Design of Communication
Musical interaction patterns: communicating computer music knowledge in a multidisciplinary project
Proceedings of the 28th ACM International Conference on Design of Communication
Merging web accessibility and usability by patterns
ICCHP'10 Proceedings of the 12th international conference on Computers helping people with special needs: Part I
Towards a pattern language approach to sharing experiences in healthcare technology evaluations
USAB'10 Proceedings of the 6th international conference on HCI in work and learning, life and leisure: workgroup human-computer interaction and usability engineering
Personal orchestra: conducting audio/video music recordings
WEDELMUSIC'02 Proceedings of the Second international conference on Web delivering of music
Visible - actionable - sustainable: sustainable interaction design in professional domains
CHI '11 Extended Abstracts on Human Factors in Computing Systems
SCIVA: designing applications for surface computers
Proceedings of the 3rd ACM SIGCHI symposium on Engineering interactive computing systems
A design pattern mining method for interaction design
Proceedings of the 3rd ACM SIGCHI symposium on Engineering interactive computing systems
Proceedings of the 3rd ACM SIGCHI symposium on Engineering interactive computing systems
Patterns for the design of musical interaction with everyday mobile devices
Proceedings of the IX Symposium on Human Factors in Computing Systems
O uso de descrições narrativas para avaliar significados em interfaces de usuário
Proceedings of the IX Symposium on Human Factors in Computing Systems
UMM: a maturity model for UI-pattern languages
Proceedings of the 12th Annual Conference of the New Zealand Chapter of the ACM Special Interest Group on Computer-Human Interaction
A pattern approach for designing application
HCD'11 Proceedings of the 2nd international conference on Human centered design
A design patterns approach to adaptive user interfaces for users with special needs
HCII'11 Proceedings of the 14th international conference on Human-computer interaction: design and development approaches - Volume Part I
Design patterns in the design of systems for creative collaborative processes
IS-EUD'11 Proceedings of the Third international conference on End-user development
A deck for sound design in games: enhancements based on a design exercise
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology
On the use of design patterns in collaborative design processes
Procedings of the Second Conference on Creativity and Innovation in Design
An inspection on a deck for sound design in games
Proceedings of the 6th Audio Mostly Conference: A Conference on Interaction with Sound
User experiences with a virtual swimming interface exhibit
ICEC'05 Proceedings of the 4th international conference on Entertainment Computing
Using design patterns in collaborative interaction design processes
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work Companion
Navigation patterns: pattern systems based on structural mappings
EHCI-DSVIS'04 Proceedings of the 2004 international conference on Engineering Human Computer Interaction and Interactive Systems
Learning process models as mediators between didactical practice and web support
ER'05 Proceedings of the 24th international conference on Conceptual Modeling
Empowering end-users: a pattern-centered groupware development process
CRIWG'05 Proceedings of the 11th international conference on Groupware: design, Implementation, and Use
A semantic representation for domain-specific patterns
MIS'04 Proceedings of the 2004 international conference on Metainformatics
Multimodal mood-based annotation
WSEAS Transactions on Information Science and Applications
Talking about implications for design in pattern language
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
MyUI: generating accessible user interfaces from multimodal design patterns
Proceedings of the 4th ACM SIGCHI symposium on Engineering interactive computing systems
Reusable decision space for mashup tool design
Proceedings of the 4th ACM SIGCHI symposium on Engineering interactive computing systems
Tracing the evolution of HCI patterns as an interaction design tool
Innovations in Systems and Software Engineering
Validating user interface pattern languages
CHINZ '03 Proceedings of the 4th Annual Conference of the ACM Special Interest Group on Computer-Human Interaction
Experiences with design patterns for oldschool action games
Proceedings of The 8th Australasian Conference on Interactive Entertainment: Playing the System
Applying the PLEX framework in designing for playfulness
DPPI '11 Proceedings of the 2011 Conference on Designing Pleasurable Products and Interfaces
An efficient model-based methodology for developing device-independent mobile applications
Journal of Systems Architecture: the EUROMICRO Journal
Strong concepts: Intermediate-level knowledge in interaction design research
ACM Transactions on Computer-Human Interaction (TOCHI)
Analyzing the HCI design pattern variety
Proceedings of the 1st Asian Conference on Pattern Languages of Programs
Learning design patterns with bayesian grammar induction
Proceedings of the 25th annual ACM symposium on User interface software and technology
Usability recommendations for annotation tools
LAW VI '12 Proceedings of the Sixth Linguistic Annotation Workshop
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
Speech augmented multitouch interaction patterns
Proceedings of the 16th European Conference on Pattern Languages of Programs
A pattern language for touch point ecosystem user experience: a proposal
Proceedings of the 3rd International Conference on Human Computer Interaction
Context, patterns and geo-collaboration to support situated learning
UCAmI'12 Proceedings of the 6th international conference on Ubiquitous Computing and Ambient Intelligence
A Meta-Design Model for Creative Distributed Collaborative Design
International Journal of Distributed Systems and Technologies
Pattern language and HCI: expectations and experiences
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Proceedings of the 17th Conference on Pattern Languages of Programs
What learners teach us: e-learning patterns for adult ICT education
Proceedings of the 31st European Conference on Cognitive Ergonomics
Designing iDTV applications from participatory use of patterns
DUXU'13 Proceedings of the Second international conference on Design, User Experience, and Usability: design philosophy, methods, and tools - Volume Part I
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From the Publisher:A much-needed guide on how to apply patterns in user interface designWhile the subject of design patterns for software development has been covered extensively, little has been written about the power of the pattern format in interface design. A Pattern Approach to Interactive Design remedies this situation, providing for the first time an introduction to the concepts and application of patterns in user interface design. The author shows interface designers how to structure and capture user interface design knowledge from their projects and learn to understand each others design principles and solutions. Key features of this book include a comprehensive pattern language for the interface design of interactive exhibits as well as a thorough introduction to original pattern work and its application in software development. The book also offers invaluable practical guidance for interface designers, project managers, and researchers working in HCI, as well as for designers of interactive systems.