Design patterns: elements of reusable object-oriented software
Design patterns: elements of reusable object-oriented software
A Pattern Approach to Interaction Design
A Pattern Approach to Interaction Design
Designing Interfaces
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Based on our own experiences in the domain of University level ICT teaching for adult distance learning and blended learning, we develop a vision on design patterns for learning support. We analyze relevant pattern collections for structure as well as reusable content. We categorize learning goals at different levels, and we indicate how patterns may be developed and provided in a framework that enables design to match learning needs in context.