O uso de descrições narrativas para avaliar significados em interfaces de usuário
Proceedings of the IX Symposium on Human Factors in Computing Systems
Towards high-quality mobile applications by a systematic integration of patterns
Journal of Mobile Multimedia
CAP3 for interaction design pattern diagrams?
Proceedings of the 2nd International Workshop on Pattern-Driven Engineering of Interactive Computing Systems
Pattern-based user interface transformation for knowledge sharing applications
Proceedings of the 2nd International Workshop on Pattern-Driven Engineering of Interactive Computing Systems
HCI patterns as a means to transform interactive user interfaces to diverse contexts of use
HCII'11 Proceedings of the 14th international conference on Human-computer interaction: design and development approaches - Volume Part I
The communicative functions of animation in user interfaces
Proceedings of the 29th ACM international conference on Design of communication
Pattern tool support to guide interface design
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
Designing interfaces for multi-user, multi-robot systems
HRI '12 Proceedings of the seventh annual ACM/IEEE international conference on Human-Robot Interaction
Proceedings of the 1st International Workshop on Visual Interfaces for Ground Truth Collection in Computer Vision Applications
A business-process-driven approach for generating E-commerce user interface
MODELS'07 Proceedings of the 10th international conference on Model Driven Engineering Languages and Systems
What learners teach us: e-learning patterns for adult ICT education
Proceedings of the 31st European Conference on Cognitive Ergonomics
Graphic toolkit for adaptive layouts in in-vehicle user interfaces
Proceedings of the 5th International Conference on Automotive User Interfaces and Interactive Vehicular Applications
Formal pattern specifications to facilitate semi-automated user interface generation
HCI'13 Proceedings of the 15th international conference on Human-Computer Interaction: human-centred design approaches, methods, tools, and environments - Volume Part I
Scaffolding computer supported argumentation processes through mini map based interaction techniques
DUXU'13 Proceedings of the Second international conference on Design, User Experience, and Usability: web, mobile, and product design - Volume Part IV
Proceedings of the 2013 Chilean Conference on Human - Computer Interaction
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Despite all of the UI toolkits available today, it's still not easy to design good application interfaces. This bestselling book is one of the few reliable sources to help you navigate through the maze of design options. By capturing UI best practices and reusable ideas as design patterns, Designing Interfaces provides solutions to common design problems that you can tailor to the situation at hand. This updated edition includes patterns for mobile apps and social media, as well as web applications and desktop software. Each pattern contains full-color examples and practical design advice that you can use immediately. Experienced designers can use this guide as a sourcebook of ideas; novices will find a roadmap to the world of interface and interaction design. Design engaging and usable interfaces with more confidence and less guesswork Learn design concepts that are often misunderstood, such as affordances, visual hierarchy, navigational distance, and the use of color Get recommendations for specific UI patterns, including alternatives and warnings on when not to use them Mix and recombine UI ideas as you see fit Polish the look and feel of your interfaces with graphic design principles and patterns "Anyone who's serious about designing interfaces should have this book on their shelf for reference. It's the most comprehensive cross-platform examination of common interface patterns anywhere." --Dan Saffer, author of Designing Gestural Interfaces (O'Reilly) and Designing for Interaction (New Riders)