Animation: from cartoons to the user interface
UIST '93 Proceedings of the 6th annual ACM symposium on User interface software and technology
Animation support in a user interface toolkit: flexible, robust, and reusable abstractions
UIST '93 Proceedings of the 6th annual ACM symposium on User interface software and technology
Directness and liveness in the morphic user interface construction environment
Proceedings of the 8th annual ACM symposium on User interface and software technology
Applying cartoon animation techniques to graphical user interfaces
ACM Transactions on Computer-Human Interaction (TOCHI)
Defining the Dynamic Behaviour of Animated Interfaces
Proceedings of the IFIP TC2/WG2.7 Working Conference on Engineering for Human-Computer Interaction
A Visual Programming Model for User Interface Animation
VL '97 Proceedings of the 1997 IEEE Symposium on Visual Languages (VL '97)
Show Me! Guidelines for Producing Recorded Demonstrations
VLHCC '05 Proceedings of the 2005 IEEE Symposium on Visual Languages and Human-Centric Computing
dg.o '03 Proceedings of the 2003 annual national conference on Digital government research
Web Application Design Patterns
Web Application Design Patterns
Designing Interfaces
The Design of Everyday Things
Hi-index | 0.00 |
To develop a model that relates the purpose of the communication to the nature of the animation, we surveyed existing user interfaces that use animation, analyzed these uses with respect to type of animation and communicative function, and considered ambiguous or otherwise difficult cases. From this analysis, we constructed a matrix with appropriateness/inappropriateness values for all combinations of communicative functions and animation types covered by our survey. To illustrate how the model could be applied to graphical user interfaces and to assess the model's plausibility, we used the model to develop two versions of a user interface for an MP3 player.