The rediscovery of the mind
Design patterns: elements of reusable object-oriented software
Design patterns: elements of reusable object-oriented software
Patterns of software: tales from the software community
Patterns of software: tales from the software community
Lingua Francas for design: sacred places and pattern languages
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
A pattern approach to interaction design
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
The Design of Sites: Patterns, Principles, and Processes for Crafting a Customer-Centered Web Experience
A Pattern Approach to Interaction Design
A Pattern Approach to Interaction Design
A Pattern Language for Web Usability
A Pattern Language for Web Usability
Patterns: what's in it for HCI?
CHI '01 Extended Abstracts on Human Factors in Computing Systems
Development and evaluation of emerging design patterns for ubiquitous computing
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Notes on a pattern language for interactive usability
CHI EA '97 CHI '97 Extended Abstracts on Human Factors in Computing Systems
Service robots in the domestic environment: a study of the roomba vacuum in the home
Proceedings of the 1st ACM SIGCHI/SIGART conference on Human-robot interaction
Interactive humanoid robots for a science museum
Proceedings of the 1st ACM SIGCHI/SIGART conference on Human-robot interaction
Development of an android robot for studying human-robot interaction
IEA/AIE'2004 Proceedings of the 17th international conference on Innovations in applied artificial intelligence
Interaction design patterns for computers in sociable use
International Journal of Computer Applications in Technology
Interactive robots as social partners and peer tutors for children: a field trial
Human-Computer Interaction
Assessing the effects of building social intelligence in a robotic interface for the home
Interacting with Computers
Task patterns for e-government services
Proceedings of the VIII Brazilian Symposium on Human Factors in Computing Systems
The oz of wizard: simulating the human for interaction research
Proceedings of the 4th ACM/IEEE international conference on Human robot interaction
Proceedings of the 4th ACM/IEEE international conference on Human robot interaction
An affective guide robot in a shopping mall
Proceedings of the 4th ACM/IEEE international conference on Human robot interaction
Psychological intimacy with robots?: using interaction patterns to uncover depth of relation
Proceedings of the 5th ACM/IEEE international conference on Human-robot interaction
Validating interaction patterns in HRI
Proceedings of the 5th ACM/IEEE international conference on Human-robot interaction
No fair!!: an interaction with a cheating robot
Proceedings of the 5th ACM/IEEE international conference on Human-robot interaction
User experience (UX) patterns for audio-visual networked applications: inspirations for design
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Understanding communication patterns for designing robot receptionist
ICSR'10 Proceedings of the Second international conference on Social robotics
A conversational robot in an elderly care center: an ethnographic study
Proceedings of the 6th international conference on Human-robot interaction
Effect of robot's active touch on people's motivation
Proceedings of the 6th international conference on Human-robot interaction
Contextual recognition of robot emotions
TAROS'11 Proceedings of the 12th Annual conference on Towards autonomous robotic systems
Do people hold a humanoid robot morally accountable for the harm it causes?
HRI '12 Proceedings of the seventh annual ACM/IEEE international conference on Human-Robot Interaction
How do people walk side-by-side?: using a computational model of human behavior for a social robot
HRI '12 Proceedings of the seventh annual ACM/IEEE international conference on Human-Robot Interaction
ICSR'11 Proceedings of the Third international conference on Social Robotics
Can your pet rabbit read your email?: a critical analysis of the Nabaztag rabbit
DPPI '11 Proceedings of the 2011 Conference on Designing Pleasurable Products and Interfaces
Towards mediating shared perceptual basis in situated dialogue
SIGDIAL '12 Proceedings of the 13th Annual Meeting of the Special Interest Group on Discourse and Dialogue
HRI evaluation of a healthcare service robot
ICSR'12 Proceedings of the 4th international conference on Social Robotics
Designing for sociality in HRI by means of multiple personas in robots
Proceedings of the 8th ACM/IEEE international conference on Human-robot interaction
Pattern language and HCI: expectations and experiences
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Destination unknown: walking side-by-side without knowing the goal
Proceedings of the 2014 ACM/IEEE international conference on Human-robot interaction
No joking aside: using humor to establish sociality in HRI
Proceedings of the 2014 ACM/IEEE international conference on Human-robot interaction
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We propose that Christopher Alexander's idea of design patterns can benefit the emerging field of HRI. We first discuss four features of design patterns that appear particularly useful. For example, a pattern should be specified abstractly enough such that many different instantiations of the pattern can be uniquely realized in the solution to specific problems in context. Then, after describing our method for generating patterns, we offer and describe eight possible design patterns for sociality in human robot interaction: initial introduction, didactic communication, in motion together, personal interests and history, recovering from mistakes, reciprocal turn-taking in game context, physical intimacy, and claiming unfair treatment or wrongful harms. We also discuss the issue of validation of design patterns. If a design pattern program proves successful, it will provide HRI researchers with basic knowledge about human robot interaction, and save time through the reuse of patterns to achieve high levels of sociality.