In the age of the smart machine: the future of work and power
In the age of the smart machine: the future of work and power
A field study of the software design process for large systems
Communications of the ACM
Design patterns: elements of reusable object-oriented software
Design patterns: elements of reusable object-oriented software
Pattern languages of program design
Pattern languages of program design
Patterns of software: tales from the software community
Patterns of software: tales from the software community
Communications of the ACM
Concurrent Programming in Java: Design Principles and Patterns
Concurrent Programming in Java: Design Principles and Patterns
Lingua Francas for design: sacred places and pattern languages
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
A pattern approach to interaction design
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
On the effective use and reuse of HCI knowledge
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction in the new millennium, Part 2
Applying patterns of cooperative interaction to work (re)design: e-government and planning
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Patterns: what's in it for HCI?
CHI '01 Extended Abstracts on Human Factors in Computing Systems
Perspectives on HCI patterns: concepts and tools
CHI '03 Extended Abstracts on Human Factors in Computing Systems
Pattern-based support for interactive design in domestic settings
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
Human-computer-human interaction patterns: workshop on the human role in HCI patterns
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Development and evaluation of emerging design patterns for ubiquitous computing
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Different types of patterns for online-booking systems
TAMODIA '04 Proceedings of the 3rd annual conference on Task models and diagrams
The impact of pre-patterns on the design of digital home applications
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Design patterns for sociality in human-robot interaction
Proceedings of the 3rd ACM/IEEE international conference on Human robot interaction
Do We Practise What We Preach in Formulating Our Design and Development Methods?
Engineering Interactive Systems
Visual search-based design and evaluation of screen magnifiers for older and visually impaired users
International Journal of Human-Computer Studies
Pattern languages in the wild: exploring pattern languages in the laboratory and in the real world
Proceedings of the 4th International Conference on Design Science Research in Information Systems and Technology
Patterns or claims: do they help in communicating design advice?
OZCHI '09 Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
Building an interaction design pattern language: A case study
Computers in Human Behavior
Generative pattern-based design of user interfaces
Proceedings of the 1st International Workshop on Pattern-Driven Engineering of Interactive Computing Systems
Bringing formalism and unification to human-computer interaction design patterns
Proceedings of the 1st International Workshop on Pattern-Driven Engineering of Interactive Computing Systems
User requirements for a web based spreadsheet-mediated collaboration
Proceedings of the International Conference on Advanced Visual Interfaces
User experience (UX) patterns for audio-visual networked applications: inspirations for design
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
A new approach to collaborative creativity support of new product designers
International Journal of Web Based Communities
Spatial data and mobile applications: general solutions for interface design
Proceedings of the International Working Conference on Advanced Visual Interfaces
Proceedings of the 4th ACM SIGCHI symposium on Engineering interactive computing systems
A pattern language for touch point ecosystem user experience: a proposal
Proceedings of the 3rd International Conference on Human Computer Interaction
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