Heuristic evaluation of user interfaces
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Design patterns: elements of reusable object-oriented software
Design patterns: elements of reusable object-oriented software
Lingua Francas for design: sacred places and pattern languages
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Evaluating pattern languages in participatory design
CHI '02 Extended Abstracts on Human Factors in Computing Systems
Patterns in practice: a workshop for UI designers
CHI '02 Extended Abstracts on Human Factors in Computing Systems
The Design of Sites: Patterns, Principles, and Processes for Crafting a Customer-Centered Web Experience
A Pattern Approach to Interaction Design
A Pattern Approach to Interaction Design
A Pattern Language for Web Usability
A Pattern Language for Web Usability
Heuristic evaluation of ambient displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The Importance of Homes in Technology Research
CoBuild '99 Proceedings of the Second International Workshop on Cooperative Buildings, Integrating Information, Organization, and Architecture
Toward a Framework for Evaluating Ubiquitous Computing Applications
IEEE Pervasive Computing
Development and evaluation of emerging design patterns for ubiquitous computing
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Notes on a pattern language for interactive usability
CHI EA '97 CHI '97 Extended Abstracts on Human Factors in Computing Systems
aIRPLane: an information retrieval pattern language
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Web Design Patterns: Investigating User Goals and Browsing Strategies
IS-EUD '09 Proceedings of the 2nd International Symposium on End-User Development
Pattern languages in the wild: exploring pattern languages in the laboratory and in the real world
Proceedings of the 4th International Conference on Design Science Research in Information Systems and Technology
Patterns or claims: do they help in communicating design advice?
OZCHI '09 Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
A pattern-based framework for the exploration of design alternatives
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction design and usability
Creation of pre-patterns in a system of content creation for digital television
Proceedings of the 8th international interactive conference on Interactive TV&Video
Investigating the relationship between imagery and rationale in design
Proceedings of the 8th ACM Conference on Designing Interactive Systems
On the use of design patterns in collaborative design processes
Procedings of the Second Conference on Creativity and Innovation in Design
A pattern language for touch point ecosystem user experience: a proposal
Proceedings of the 3rd International Conference on Human Computer Interaction
Pattern language and HCI: expectations and experiences
CHI '13 Extended Abstracts on Human Factors in Computing Systems
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Recent research suggests design pre-patterns, structured collections of evidence-based research and design knowledge, provide a useful resource for design activities in emerging application domains. This paper extends previous research by exploring the impact of pre-patterns and tools to support pre-pattern exploration for the domain of ubiquitous computing in the home. We conducted an empirical study of 44 designers engaged in a two hour concentrated brainstorming and design task for the home of the future. Our results show pre-patterns are an easily adopted resource for designers that can impact even the earliest of design activities. We also provide insights for future development of pre-patterns based on designer feedback.