Interactive robots as social partners and peer tutors for children: a field trial

  • Authors:
  • Takayuki Kanda;Takayuki Hirano;Daniel Eaton;Hiroshi Ishiguro

  • Affiliations:
  • Intelligent Robotics and Communication Laboratories, ATR, Kyoto, Japan;Intelligent Robotics and Communication Laboratories, ATR, Kyoto, Japan;Intelligent Robotics and Communication Laboratories, ATR, Kyoto, Japan;Adaptive Machine Systems, Graduate school of Engineering, Osaka University, Suita, Osaka, Japan

  • Venue:
  • Human-Computer Interaction
  • Year:
  • 2004

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Abstract

Robots increasingly have the potential to interact with people in daily life. It is believed that, based on this ability, they will play an essential role in human society in the not-so-distant future. This article examined the proposition that robots could form relationships with children and that children might learn from robots as they learn from other children. In this article, this idea is studied in an 18-day field trial held at a Japanese elementary school. Two English-speaking "Robovie" robots interacted with first- and sixth-grade pupils at the perimeter of their respective classrooms. Using wireless identification tags and sensors, these robots identified and interacted with children who came near them. The robots gestured and spoke English with the children, using a vocabulary of about 300 sentences for speaking and 50 words for recognition. The children were given a brief picture-word matching English test at the start of the trial, after 1 week and after 2 weeks. Interactions were counted using the tags, and video and audio were recorded. In the majority of cases, a child's friends were present during the interactions. Interaction with the robot was frequent in the 1st week, and then it fell off sharply by the 2nd week. Nonetheless, some children continued to interact with the robot. Interaction time during the 2nd week predicted improvements in English skill at the posttest, controlling for pretest scores. Further analyses indicate that the robots may have been more successful in establishing common ground and influence when the children already had some initial proficiency or interest in English. These results suggest that interactive robots should be designed to have something in common with their users, providing a social as well as technical challenge.