iCat: an animated user-interface robot with personality
Proceedings of the fourth international joint conference on Autonomous agents and multiagent systems
Validating the Fun Toolkit: an instrument for measuring children’s opinions of technology
Cognition, Technology and Work
Proceedings of the 2nd International Conference on Fun and Games
Interactive robots as social partners and peer tutors for children: a field trial
Human-Computer Interaction
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In this paper we propose a new method to evaluate child-robot interaction, by asking whether playing a game with a state-of-the-art social robot is more similar to playing this game alone or with a friend. Subjective fun scores suggest that children have more fun playing with the robot than playing alone, but have more fun still when playing with a friend. A perception test of selected fragments indicates that children are more expressive when playing with the robot than they are when playing alone, but less expressive than when playing with a friend. Taken together these results show that playing a game together with a state-of-the-art social robot is more fun than playing alone, and approaches playing with a friend, although more work needs to be done to achieve the latter level.