Cooperative prototyping: users and designers in mutual activity
International Journal of Man-Machine Studies - Computer-supported cooperative work and groupware. part 2
Principles and guidelines in software user interface design
Principles and guidelines in software user interface design
User analysis in HCI—the historical lessons from individual differences research
International Journal of Human-Computer Studies
How to make software softer—designing tailorable applications
DIS '97 Proceedings of the 2nd conference on Designing interactive systems: processes, practices, methods, and techniques
Usability Engineering
A Pattern Approach to Interaction Design
A Pattern Approach to Interaction Design
Human-Computer Interaction
Participatory Design: Principles and Practices
Participatory Design: Principles and Practices
User Centered System Design; New Perspectives on Human-Computer Interaction
User Centered System Design; New Perspectives on Human-Computer Interaction
On electronic annotation and its implementation
Proceedings of the working conference on Advanced visual interfaces
Meta-design: a manifesto for end-user development
Communications of the ACM - End-user development: tools that empower users to create their own software solutions
Human-centered design considered harmful
interactions - Ambient intelligence: exploring our living environment
Supporting interaction and co-evolution of users and systems
Proceedings of the working conference on Advanced visual interfaces
Building environments for end-user development and tailoring
HCC '03 Proceedings of the 2003 IEEE Symposium on Human Centric Computing Languages and Environments
User Interface Design: A Software Engineering Perspective
User Interface Design: A Software Engineering Perspective
Deliberated evolution: stalking the view matcher in design space
Human-Computer Interaction
Supporting co-evolution of users and systems by the recognition of interaction patterns
Proceedings of the Working Conference on Advanced Visual Interfaces
Bridging patterns: An approach to bridge gaps between SE and HCI
Information and Software Technology
Meta-design blueprints: principles and guidelines for co-design in virtual environments
IS-EUD'11 Proceedings of the Third international conference on End-user development
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The paper presents a meta-design approach to the design and development of interactive systems, which bridges the communication gaps arising among the members of an interdisciplinary design team including different experts: software engineers, human-computer interaction experts, end users as domain experts. Each experts is a stakeholder that proposes design solutions from her/his perspective. The approach, which relies on a novel model of Interaction and Co-Evolution processes, also supports co-evolution of users and systems.