Bridging between basic theories and the artifacts of human-computer interaction
Designing interaction
Getting around the task-artifact cycle: how to make claims and design by scenario
ACM Transactions on Information Systems (TOIS)
Characterizing browsing strategies in the World-Wide Web
Proceedings of the Third International World-Wide Web conference on Technology, tools and applications
Information foraging in information access environments
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing claims for reuse in interactive systems design
International Journal of Human-Computer Studies
Improving Web interaction on small displays
WWW '99 Proceedings of the eighth international conference on World Wide Web
International Journal of Human-Computer Studies
Rapid serial visual presentation: a space-time trade-off in information presentation
AVI '00 Proceedings of the working conference on Advanced visual interfaces
On the effective use and reuse of HCI knowledge
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction in the new millennium, Part 2
Systems, interactions, and macrotheory
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction in the new millennium, Part 2
A Pattern Approach to Interaction Design
A Pattern Approach to Interaction Design
RSVP Browser: Web Browsing on Small Screen Devices
Personal and Ubiquitous Computing
CHI '01 Extended Abstracts on Human Factors in Computing Systems
Change Blindness in Information Visualization: A Case Study
INFOVIS '01 Proceedings of the IEEE Symposium on Information Visualization 2001 (INFOVIS'01)
Rapid, serial and visual: a presentation technique with potential
Information Visualization
Rapid-fire image previews for information navigation
AVI '98 Proceedings of the working conference on Advanced visual interfaces
Dynamic key frame presentation techniques for augmenting video browsing
AVI '98 Proceedings of the working conference on Advanced visual interfaces
Rapid serial visual presentation techniques for consumer digital video devices
Proceedings of the 16th annual ACM symposium on User interface software and technology
Image presentation in space and time: errors, preferences and eye-gaze activity
Proceedings of the working conference on Advanced visual interfaces
Theory adapters as discipline coordinators
Proceedings of the 2004 ACM workshop on Interdisciplinary software engineering research
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Investigating design knowledge reuse for interface development
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Designing Interfaces
From x-rays to silly putty via Uranus: serendipity and its role in web search
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Discovery is never by chance: designing for (un)serendipity
Proceedings of the seventh ACM conference on Creativity and cognition
HCIV'09 Proceedings of the Second IFIP WG 13.7 conference on Human-computer interaction and visualization
Proceedings of the 2nd ACM SIGHIT International Health Informatics Symposium
The bohemian bookshelf: supporting serendipitous book discoveries through information visualization
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Towards a tool for design ideation: insights from use of SketchStorm
BCS-HCI '13 Proceedings of the 27th International BCS Human Computer Interaction Conference
Hi-index | 0.00 |
The activities of opportunistic and involuntary browsing offer the potential for many of a user's latent problems to be resolved serendipitously, with negligible cognitive effort. In this article, we demonstrate how the design of two novel artifacts to support such behavior was based on a set of Design Actions which were derived from a model of browsing behavior in combination with a cognitive model of human visual information processing. We propose the concept of Design Actions as a way of avoiding the need for an interaction designer associated with these and similar artifacts to understand the cognitive theories underlying them.