On the effective use and reuse of HCI knowledge
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction in the new millennium, Part 2
Patterns for encapsulating speech interface design solutions for older adults
CUU '03 Proceedings of the 2003 conference on Universal usability
Designing the claims reuse library: validating classification methods for notification systems
ACM-SE 42 Proceedings of the 42nd annual Southeast regional conference
Analytical usability evaluation for digital libraries: a case study
Proceedings of the 4th ACM/IEEE-CS joint conference on Digital libraries
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Towards Formalised Guidelines for Migrating Structured Designs to UML: A Case Study
Software Quality Control
Supporting the cognitive process of user interface design with reusable design cases
International Journal of Human-Computer Studies
Comparing requirements analysis methods for developing reusable component libraries
Journal of Systems and Software
NotiFly: enhancing design through claims-based personas and knowledge reuse
Proceedings of the 43rd annual Southeast regional conference - Volume 2
Image is everything: advancing HCI knowledge and interface design using the system image
Proceedings of the 43rd annual Southeast regional conference - Volume 2
Towards a "humans-first" computer science curriculum
Proceedings of the 43rd annual Southeast regional conference - Volume 1
Disrupting digital library development with scenario informed design
Interacting with Computers
Reuso de interfaces através de padrões concretos de interação
IHC '06 Proceedings of VII Brazilian symposium on Human factors in computing systems
A New Framework for Theory-Based Interaction Design Applied to Serendipitous Information Retrieval
ACM Transactions on Computer-Human Interaction (TOCHI)
Getting the message across: visual attention, aesthetic design and what users remember
Proceedings of the 7th ACM conference on Designing interactive systems
Artificial Intelligence for Engineering Design, Analysis and Manufacturing
Picking Up Artifacts: Storyboarding as a Gateway to Reuse
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part II
Patterns or claims: do they help in communicating design advice?
OZCHI '09 Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
Investigating the relationship between imagery and rationale in design
Proceedings of the 8th ACM Conference on Designing Interactive Systems
Don't drop it!: pick it up and storyboard
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
PLANT: A pattern language for transforming scenarios into requirements models
International Journal of Human-Computer Studies
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