Design patterns: elements of reusable object-oriented software
Design patterns: elements of reusable object-oriented software
Composing Interactive Music: Techniques and Ideas Using Max
Composing Interactive Music: Techniques and Ideas Using Max
Computer Music: Synthesis, Composition and Performance
Computer Music: Synthesis, Composition and Performance
A Pattern Approach to Interaction Design
A Pattern Approach to Interaction Design
Viewpoint: Intuitive equals familiar
Communications of the ACM
On tangible user interfaces, humans and spatiality
Personal and Ubiquitous Computing
NIME '04 Proceedings of the 2004 conference on New interfaces for musical expression
CODES: a Web-based environment for cooperative music prototyping
Organised Sound
Organised Sound
A Tutorial on Design Patterns for Music Notation Software
Computer Music Journal
Mobile music technology: report on an emerging community
NIME '06 Proceedings of the 2006 conference on New interfaces for musical expression
NIME '06 Proceedings of the 2006 conference on New interfaces for musical expression
Design Patterns Explained: A New Perspective on Object-Oriented Design (2nd Edition) (Software Patterns Series)
New Digital Musical Instruments: Control And Interaction Beyond the Keyboard (Computer Music and Digital Audio Series)
Designing Interfaces
Problems and Prospects for Intimate Musical Control of Computers
Computer Music Journal
Evaluation of Input Devices for Musical Expression: Borrowing Tools from HCI
Computer Music Journal
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The growing popularity of mobile devices gave birth to a still emergent research field, called Mobile Music, and concerning the development of musical applications for use in these devices. Our particular research investigates interaction design within this field, taking into account relations hips with ubiquitous computing contexts, and applying knowledge from several disciplines, mainly Computer Music and Human-Computer Interaction. In this paper we propose using the concept of patterns in such multidisciplinary design context. Design patterns are, essentially, common solutions for specific design problems, which have been systematically collected and documented. Since they help designers, allowing them to reuse proven solutions within a certain domain, we argue that they can aid multidisciplinary design, facilitating communication and allowing knowledge transfer among team members of diverse fields. We illustrate our point by describing a set of musical interaction patterns that came out of our investigation so far, showing how they encapsulate Computer Music knowledge and how this was helpful in our own design process.