OOPSLA '87 Addendum to the proceedings on Object-oriented programming systems, languages and applications (Addendum)
The Design of Sites: Patterns, Principles, and Processes for Crafting a Customer-Centered Web Experience
A Pattern Approach to Interaction Design
A Pattern Approach to Interaction Design
Pattern Languages for Usability: An Investigation of Alternative Approaches
APCHI '98 Proceedings of the Third Asian Pacific Computer and Human Interaction
Development and evaluation of emerging design patterns for ubiquitous computing
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Designing Interfaces
XPLML: a HCI pattern formalizing and unifying approach
CHI '09 Extended Abstracts on Human Factors in Computing Systems
A design pattern mining method for interaction design
Proceedings of the 3rd ACM SIGCHI symposium on Engineering interactive computing systems
Proceedings of the 3rd ACM SIGCHI symposium on Engineering interactive computing systems
Design patterns in the design of systems for creative collaborative processes
IS-EUD'11 Proceedings of the Third international conference on End-user development
ICWE'11 Proceedings of the 11th international conference on Current Trends in Web Engineering
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Human-Computer Interaction (HCI) design patterns are an often used tool for developing user interfaces. They render the communication among stakeholders more efficient and allow for a faster design of user interfaces. However, today there exists a vast amount of patterns written by many different authors, published on Web repositories, in scientific papers, and books. This causes the form or structure of the patterns to vary according to the authors' preferences. This paper presents the results of a survey that analyses the structure and relationships of HCI design patterns from 21 different design pattern resources.