UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
A Pattern Approach to Interaction Design
A Pattern Approach to Interaction Design
Adaptive runtime layout of hierarchical UI components
Proceedings of the second Nordic conference on Human-computer interaction
An Architecture for Building Multi-device Thin-Client Web User Interfaces
CAiSE '02 Proceedings of the 14th International Conference on Advanced Information Systems Engineering
Handheld Usability
A method for mapping and measuring users' mental models of the depth/breadth tradeoff
HCI '08 Proceedings of the Third IASTED International Conference on Human Computer Interaction
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The increasing variety of different devices with different screen size, interaction paradigms and application areas raises the need for new technologies of cross-device development. Automatic transformation of user interfaces between devices of different screen size and interaction devices can increase the speed of multi-device software development and decrease the costs for testing and maintenance while providing inter- and intra-device consistency. Therefore transformation strategies have to be developed and evaluated. In this article we introduce a classification scheme for such transformation strategies. An example transformation strategy for menus and toolbars supporting the migration between desktop PCs an palm-sized devices has been developed and evaluated.