Tivoli: an electronic whiteboard for informal workgroup meetings
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
Information encountering: a conceptual framework for accidental information discovery
ISIC '96 Proceedings of an international conference on Information seeking in context
The notification collage: posting information to public and personal displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The designers' outpost: a tangible interface for collaborative web site
Proceedings of the 14th annual ACM symposium on User interface software and technology
Observed behavior and perceived value of authors in usenet newsgroups: bridging the gap
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Diffusing information in organizational settings: learning from experience
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Making web sites be places for social interaction
CSCW '02 Proceedings of the 2002 ACM conference on Computer supported cooperative work
Semi-public displays for small, co-located groups
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
MessyDesk and MessyBoard: two designs inspired by the goal of improving human memory
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
Multimedia fliers: information sharing with digital community bulletin boards
Communities and technologies
Digital graffiti: public annotation of multimedia content
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Gooey interfaces: an approach for rapidly repurposing digital content
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Digital graffiti: public annotation of multimedia content
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Gooey interfaces: an approach for rapidly repurposing digital content
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Who cares?: reflecting who is reading what on distributed community bulletin boards
Proceedings of the 17th annual ACM symposium on User interface software and technology
Incorporating physical co-presence at events into digital social networking
CHI '05 Extended Abstracts on Human Factors in Computing Systems
The proximity factor: impact of distance on co-located collaboration
GROUP '05 Proceedings of the 2005 international ACM SIGGROUP conference on Supporting group work
eCell: spatial IT design for group collaboration in school environments
GROUP '05 Proceedings of the 2005 international ACM SIGGROUP conference on Supporting group work
Proceedings of the 13th annual ACM international conference on Multimedia
Café life in the digital age: augmenting information flow in a café-work-entertainment space
CHI '06 Extended Abstracts on Human Factors in Computing Systems
JamSpace: designing a collaborative networked music space for novices
NIME '06 Proceedings of the 2006 conference on New interfaces for musical expression
Public Ubiquitous Computing Systems: Lessons from the e-Campus Display Deployments
IEEE Pervasive Computing
The gopher game: a social, mobile, locative game with user generated content and peer review
Proceedings of the international conference on Advances in computer entertainment technology
"Narrowcast yourself": designing for community storytelling in a rural Indian context
Proceedings of the 7th ACM conference on Designing interactive systems
The ProD framework for proactive displays
Proceedings of the 21st annual ACM symposium on User interface software and technology
Flashlight jigsaw: an exploratory study of an ad-hoc multi-player game on public displays
Proceedings of the 2008 ACM conference on Computer supported cooperative work
"This might be stupid, but...": participatory design with community displays and postcards
Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
CHI '09 Extended Abstracts on Human Factors in Computing Systems
I felt like a contributing member of the class: increasing class participation with classcommons
Proceedings of the ACM 2009 international conference on Supporting group work
Social interaction around a rural community photo display
International Journal of Human-Computer Studies
A Framework for Context-Aware Adaptation in Public Displays
OTM '09 Proceedings of the Confederated International Workshops and Posters on On the Move to Meaningful Internet Systems: ADI, CAMS, EI2N, ISDE, IWSSA, MONET, OnToContent, ODIS, ORM, OTM Academy, SWWS, SEMELS, Beyond SAWSDL, and COMBEK 2009
Mirrored message wall: sharing between real and virtual space
CHI '10 Extended Abstracts on Human Factors in Computing Systems
A huge screen interactive public media system: mirai-tube
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction platforms and techniques
Smart artefacts as affordances for awareness in distributed teams
The disappearing computer
I-Candies: supporting semi-formal communication in a coffee corner
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
Enticing sociability in an intelligent coffee corner
VISUAL'07 Proceedings of the 9th international conference on Advances in visual information systems
Sharebee: encouraging Osusowake to promote community development
Proceedings of the 8th ACM Conference on Designing Interactive Systems
Burn-to-share: content sharing with mobile projectors
Proceedings of the 9th International Conference on Mobile and Ubiquitous Multimedia
Iterative design within a local community communication fabric
Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction
Designing shared public display networks: implications from today's paper-based notice areas
Pervasive'11 Proceedings of the 9th international conference on Pervasive computing
Digifieds: insights into deploying digital public notice areas in the wild
Proceedings of the 10th International Conference on Mobile and Ubiquitous Multimedia
Engaging new digital locals with interactive urban screens to collaboratively improve the city
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
Proceedings of the 2012 International Symposium on Pervasive Displays
Creating engagement with old research videos
Proceedings of the 2012 International Symposium on Pervasive Displays
People, content, location: sweet spotting urban screens for situated engagement
Proceedings of the Designing Interactive Systems Conference
Proceedings of the Designing Interactive Systems Conference
This is not classified: everyday information seeking and encountering in smart urban spaces
Personal and Ubiquitous Computing
What makes you click: exploring visual signals to entice interaction on public displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interaction techniques for creating and exchanging content with public displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 2nd ACM International Symposium on Pervasive Displays
Proceedings of the 2013 ACM international joint conference on Pervasive and ubiquitous computing
Smart Content Selection for Public Displays in Ambient Intelligence Environments
International Journal of Ambient Computing and Intelligence
Breaching barriers to collaboration in public spaces
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
Gelatine: making coworking places gel for better collaboration and social learning
Proceedings of the 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration
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Plasma Posters are large screen, digital, interactive poster-boards situated in public spaces, designed to facilitate informal content sharing within teams, groups, organizations and communities. While interest i interactive community poster boards has grown recently, few successful examples have been reported. In this paper we describe an ongoing installation of Plasma Posters within our organization, and report qualitative and quantitative data from 20 months of use showing the Posters have become an integral part of information sharing, complementing email and Web-based sharing. Success factors include our design process, the reliability and flexibility of the technology and the social setting of our organization. We briefly describe three external installations of the Plasma Poster Network in public places. We then reflect on content posting as "information staging" and the ways in which the public space itself becomes part of the "interface" to content.