Information encountering: a conceptual framework for accidental information discovery
ISIC '96 Proceedings of an international conference on Information seeking in context
Multimedia fliers: information sharing with digital community bulletin boards
Communities and technologies
Sharing multimedia content with interactive public displays: a case study
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Augmenting the social space of an academic conference
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Creating Assemblies in Public Environments: Social Interaction, Interactive Exhibits and CSCW
Computer Supported Cooperative Work
Understanding collective play in an urban screen game
Proceedings of the 2008 ACM conference on Computer supported cooperative work
"This might be stupid, but...": participatory design with community displays and postcards
Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
Measuring the impact of third place attachment on the adoption of a place-based community technology
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Supporting community in third places with situated social software
Proceedings of the fourth international conference on Communities and technologies
Social interaction around a rural community photo display
International Journal of Human-Computer Studies
Creating a rural community display with local engagement
Proceedings of the 8th ACM Conference on Designing Interactive Systems
Sketching with strangers: in the wild study of ad hoc social communication by drawing
Proceedings of the 12th ACM international conference on Ubiquitous computing
Workshop on human computer interaction in third places.
CHI '13 Extended Abstracts on Human Factors in Computing Systems
ACM Transactions on Computer-Human Interaction (TOCHI) - Special Issue of “The Turn to The Wild”
Clearing the virtual window: connecting two locations with interactive public displays
Proceedings of the 2nd ACM International Symposium on Pervasive Displays
Tethered or free to roam: the design space of limiting content access on community displays
Proceedings of the 2nd ACM International Symposium on Pervasive Displays
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In this report we detail our experience of designing and installing a large-screen public, interactive community board, the eyeCanvas, in a neighbourhood café and art gallery in San Francisco. Features of the community board include the ability to display content related to the café, including menus, nightly events and artists' work; the possibility of signing up for the cafe's email newsletter; and a touch-screen, "finger scribble" application that allows comments to be left. We describe the café, the eyeCanvas interactive display, the contents that are posted to the display comment on the adoption, use and impact of the eyeCanvas display.